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Game Theory and Applications

3rd Joint China-Dutch Workshop and 7th China Meeting, GTA 2016, Fuzhou, China, November 20-23, 2016, Revised Selected Papers

  • Conference proceedings
  • © 2017

Overview

Part of the book series: Communications in Computer and Information Science (CCIS, volume 758)

Included in the following conference series:

Conference proceedings info: China-Dutch GTA 2016, China GTA 2016.

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Table of contents (25 papers)

  1. Non-cooperative Games

  2. Non-cooperative Games Under Uncertainty

  3. Cooperative Games

Other volumes

  1. Game Theory and Applications

Keywords

About this book

This volume constitutes the refereed post-conference proceedings of the 3rd Joint China-Dutch Workshop on Game Theory and Applications and the 7th China Meeting on Game Theory and Applications, GTA 2016, held in Fuzhou, China, in November 2016.

The 25 revised full papers presented were carefully reviewed and selected from 60 full paper submissions. They deal with a broad range of topics in the areas of non-cooperative and cooperative games, non-cooperative and cooperative games under uncertainty and their applications.

Editors and Affiliations

  • Fuzhou University, Fuzhou, China

    Deng-Feng Li

  • Chinese Academy of Sciences, Beijing, China

    Xiao-Guang Yang

  • University of Twente, Enschede, The Netherlands

    Marc Uetz

  • Northwestern Polytechnical University, Xi'an, China

    Gen-Jiu Xu

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