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Measuring, Modeling and Simulating the Re-adaptation Process of the Human Visual System after Short-Time Glares in Traffic Scenarios

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  • © 2017

Overview

  • Publication in the field of technical sciences
  • Includes supplementary material: sn.pub/extras

Part of the book series: AutoUni – Schriftenreihe (AUS, volume 89)

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Table of contents (9 chapters)

Keywords

About this book

Benjamin Meyer performs several psycho-physical experiments to measure the re-adaptation process of glared drivers in traffic scenarios. The author then develops a novel tone mapping algorithm to simulate the recurring contrast perception of the human eye by adjusting the displayed contrast. Depending on background illumination, bright light sources cause considerable perception restrictions for a glared viewer and can deter the driver from perceiving critical objects for several seconds and severely increase the risk of accidents. Based on the results of the conducted user studies, this vision impairment is integrated into a night driving simulator. The modified driving simulation provides a more realistic visualization and enables the analysis of critical traffic scenarios including short-time headlight glares. This leads to better transferability of driving simulator results and enables investigating driving behavior in the presence of glare.

Authors and Affiliations

  • „Displays und Licht“, K-EFFB/L, Volkswagen AG Konzernforschung, Wolfsburg, Germany

    Benjamin Meyer

About the author

Dr. Benjamin Meyer studied computer science from 2003 to 2008 with specialization in computer graphics. After his graduation, he worked five years as a research associate at a computer graphics lab, where this thesis was developed as a joint work with a major German car manufacturer.

Bibliographic Information

  • Book Title: Measuring, Modeling and Simulating the Re-adaptation Process of the Human Visual System after Short-Time Glares in Traffic Scenarios

  • Authors: Benjamin Meyer

  • Series Title: AutoUni – Schriftenreihe

  • DOI: https://doi.org/10.1007/978-3-658-14704-4

  • Publisher: Springer Wiesbaden

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Fachmedien Wiesbaden GmbH, part of Springer Nature 2017

  • Softcover ISBN: 978-3-658-14703-7Published: 03 August 2016

  • eBook ISBN: 978-3-658-14704-4Published: 25 July 2016

  • Series ISSN: 1867-3635

  • Series E-ISSN: 2512-1154

  • Edition Number: 1

  • Number of Pages: XV, 126

  • Number of Illustrations: 23 b/w illustrations, 23 illustrations in colour

  • Topics: Computer Graphics, Simulation and Modeling, User Interfaces and Human Computer Interaction, Cognitive Psychology

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