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  • © 2010

Three-Dimensional Model Analysis and Processing

Authors:

  • Specifically focusing on 3D data processing and analysis
  • Comprehensive introduction to 5 hot research branches
  • Covers a new branch "reversible data hiding in 3D models"

Part of the book series: Advanced Topics in Science and Technology in China (ATSTC)

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Table of contents (6 chapters)

  1. Front Matter

    Pages i-xiv
  2. Introduction

    • Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang
    Pages 1-89
  3. 3D Mesh Compression

    • Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang
    Pages 91-160
  4. 3D Model Feature Extraction

    • Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang
    Pages 161-235
  5. Content-Based 3D Model Retrieval

    • Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang
    Pages 237-303
  6. 3D Model Watermarking

    • Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang
    Pages 305-370
  7. Reversible Data Hiding in 3D Models

    • Faxin Yu, Hao Luo, Zheming Lu, Pinghui Wang
    Pages 371-416
  8. Back Matter

    Pages 417-421

About this book

With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.

Authors and Affiliations

  • School of Aeronautics and Astronautics, Zhejiang University, Hangzhou, China

    Faxin Yu, Hao Luo, Zheming Lu

Bibliographic Information

Buy it now

Buying options

eBook USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access