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  • Conference proceedings
  • © 2008

Interactive Systems. Design, Specification, and Verification

15th International Workshop, DSV-IS 2008 Kingston, Canada, July 16-18, 2008, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 5136)

Part of the book sub series: Programming and Software Engineering (LNPSE)

Conference series link(s): DSV-IS: International Workshop on Design, Specification, and Verification of Interactive Systems

Conference proceedings info: DSV-IS 2008.

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Table of contents (29 papers)

  1. Front Matter

  2. EMU in the Car: Evaluating Multimodal Usability of a Satellite Navigation System

    • Ann Blandford, Paul Curzon, Joanne Hyde, George Papatzanis
    Pages 1-14
  3. Comparing Mixed Interactive Systems for Navigating 3D Environments in Museums

    • Emmanuel Dubois, Cédric Bach, Philippe Truillet
    Pages 15-28
  4. An Attentive Groupware Device to Mitigate Information Overload

    • Antonio Ferreira, Pedro Antunes
    Pages 29-42
  5. Multi-fidelity User Interface Specifications

    • Thomas Memmel, Jean Vanderdonckt, Harald Reiterer
    Pages 43-57
  6. HOPS: A Prototypical Specification Tool for Interactive Systems

    • Anke Dittmar, Toralf Hübner, Peter Forbrig
    Pages 58-71
  7. Systematic Analysis of Control Panel Interfaces Using Formal Tools

    • J. Creissac Campos, M. D. Harrison
    Pages 72-85
  8. Investigating System Navigation Ergonomics through Model Verification

    • Alexandre Scaico, Maria de F. Q. Vieira, Markson R. F. de Sousa, Charles Santoni
    Pages 86-91
  9. Tool Support for Representing Task Models, Dialog Models and User-Interface Specifications

    • D. Reichart, A. Dittmar, P. Forbrig, M. Wurdel
    Pages 92-95
  10. Towards a Library of Workflow User Interface Patterns

    • Josefina Guerrero García, Jean Vanderdonckt, Juan Manuel González Calleros, Marco Winckler
    Pages 96-101
  11. Pattern Languages as Tool for Discount Usability Engineering

    • Elbert-Jan Hennipman, Evert-Jan Oppelaar, Gerrit van der Veer
    Pages 108-120
  12. Cascading Dialog Modeling with UsiXML

    • Marco Winckler, Jean Vanderdonckt, Adrian Stanciulescu, Francisco Trindade
    Pages 121-135
  13. Designing Graphical Elements for Cognitively Demanding Activities: An Account on Fine-Tuning for Colors

    • Gilles Tabart, Stéphane Conversy, Jean-Luc Vinot, Sylvie Athènes
    Pages 136-148
  14. ReWiRe: Designing Reactive Systems for Pervasive Environments

    • Geert Vanderhulst, Kris Luyten, Karin Coninx
    Pages 155-160
  15. Toward Multi-disciplinary Model-Based (Re)Design of Sustainable User Interfaces

    • Jan Van den Bergh, Mieke Haesen, Kris Luyten, Sofie Notelaers, Karin Coninx
    Pages 161-166
  16. Resources for Situated Actions

    • Gavin Doherty, Jose Campos, Michael Harrison
    Pages 194-207

Other Volumes

  1. Interactive Systems. Design, Specification, and Verification

About this book

The modern world has made available a wealth of new possibilities for interacting with computers, through advanced Web applications, while on the go with handheld smart telephones or using electronic tabletops or wall-sized displays. Developers of modern interactive systems face great problems: how to design applications which will work well with newly available technologies, and how to efficiently and correctly implement such designs. Design, Specification and Verification of Interactive Systems 2008 was the 15th of a series of annual workshops devoted to helping designers and implementers of interactive systems unleash the power of modern interaction devices and techniques. DSV-IS 2008 was held at Queen’s University in Kingston, Canada, during July 16–18, 2008. This book collects the best papers submitted to the workshop. There were 17 full papers, 10 late-breaking and experience report papers, and two demonstrations. Keynote presentations were provided by Judy Brown of Carleton University and Randy Ellis of Queen’s University. The first day of the workshop addressed the problems of user interface evaluation and specification, with particular emphasis on the use of task models to provide hi- level approaches for capturing the intended functionality of a user interface. Day two continued this theme, examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications. Presenters also discussed advanced implem- tation techniques for interactive systems. Finally, day three considered how to arc- tect interactive systems, and returned to the themes of evaluation and specification.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access