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  • Conference proceedings
  • © 2006

Advances in Computer Graphics

24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 4035)

Part of the book sub series: Image Processing, Computer Vision, Pattern Recognition, and Graphics (LNIP)

Conference series link(s): CGI: Computer Graphics International Conference

Conference proceedings info: CGI 2006.

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Table of contents (75 papers)

  1. Front Matter

  2. Regular Papers

    1. Multi-layered Stack Mosaic with Rotatable Objects

      • Jin Wan Park, Kyung Hyun Yoon, Seung Taek Ryoo
      Pages 12-23
    2. Appearance and Geometry Completion with Constrained Texture Synthesis

      • Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng
      Pages 24-35
    3. Highly Stylised Drawn Animation

      • Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis
      Pages 36-53
    4. Non-uniform Differential Mesh Deformation

      • Dong Xu, Hongxin Zhang, Hujun Bao
      Pages 54-65
    5. Skeleton-Based Shape Deformation Using Simplex Transformations

      • Han-Bing Yan, Shi-Min Hu, Ralph Martin
      Pages 66-77
    6. Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization

      • Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin Huang
      Pages 78-89
    7. Sketch Based Mesh Fusion

      • Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
      Pages 90-101
    8. Real-Time Rendering of Point Based Water Surfaces

      • Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita
      Pages 102-114
    9. Controllable Multi-phase Smoke with Lagrangian Particles

      • Byung-Seok Roh, Chang-Hun Kim
      Pages 115-123
    10. An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects

      • Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng
      Pages 124-135
    11. Interactively Rendering Dynamic Caustics on GPU

      • Baoquan Liu, Enhua Wu, Xuehui Liu
      Pages 136-147
    12. Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering

      • Qing Xu, Mateu Sbert, Zhigeng Pan, Wei Wang, Lianping Xing
      Pages 148-159
    13. Manifold Parameterization

      • Lei Zhang, Ligang Liu, Zhongping Ji, Guojin Wang
      Pages 160-171
    14. Sub-sampling for Efficient Spectral Mesh Processing

      • Rong Liu, Varun Jain, Hao Zhang
      Pages 172-184
    15. Active Contours with Level-Set for Extracting Feature Curves from Triangular Meshes

      • Kyungha Min, Dimitris N. Metaxas, Moon-Ryul Jung
      Pages 185-196
    16. A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes

      • Chunxia Xiao, Shu Liu, Qunsheng Peng, A. R. Forrest
      Pages 197-208
    17. Matching 2D Shapes Using U Descriptors

      • Zhanchuan Cai, Wei Sun, Dongxu Qi
      Pages 209-220

Other Volumes

  1. Advances in Computer Graphics

About this book

th The 24 Computer Graphics International Conference (CGI 2006) was held during June 26–28, 2006, in Hangzhou, China. This volume contains 39 full papers and 39 short papers accepted by CGI 2006. CGI conference was initially founded by the Computer Graphics Society in 1983 and has now become a widely recognized, high-quality academic conference in the field of computer graphics. Recent CGI conferences were held in New York (2005), Crete (2004), Tokyo (2003), Bradford (2002), Hong Kong (2001) and Geneva (2000). The CGI 2006 Program Committee received an overwhelming 387 submissions from many countries worldwide. China and Korea contributed many enthusiastic submissions. Based on the strict review comments of international experts, we selected 38 full papers and 37 short papers for presentations. The main topics covered by the papers in this volume include: • Digital geometry processing and meshes • Physically based animation • Figure modeling and animation • Geometric computing and processing • Non-photorealistic rendering • Image-based techniques • Visualization We are grateful to all the authors who submitted their papers to CGI 2006, to the international Program Committee members and external reviewers for their valuable time and effort spent in the review process, and members of the Organizing Committee for their hard work which made this conference successful. Finally, we would like to thank the National Natural Science Foundation of China and K. C. Wong Education Foundation, Hong Kong, for their financial support.

Editors and Affiliations

  • The University of Tokyo,

    Tomoyuki Nishita

  • State Key Lab. of CAD&CG, Zhejiang Univerisity,, Hangzhou, China

    Qunsheng Peng

  • Max Planck Institute for Computer Science, Saarbrücken, Germany

    Hans-Peter Seidel

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access