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  • Conference proceedings
  • © 2018

Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation

10th International Conference, VAMR 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10909)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): VAMR: International Conference on Virtual, Augmented and Mixed Reality

Conference proceedings info: VAMR 2018.

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Table of contents (35 papers)

  1. Front Matter

    Pages I-XXI
  2. Interaction, Navigation and Visualization in VAMR

    1. Front Matter

      Pages 1-1
    2. Determining Which Touch Gestures Are Commonly Used When Visualizing Physics Problems in Augmented Reality

      • Marta del Rio Guerra, Jorge Martín-Gutiérrez, Raúl Vargas-Lizárraga, Israel Garza-Bernal
      Pages 3-12
    3. Element Selection of Three-Dimensional Objects in Virtual Reality

      • Dylan Fox, Sophie So Yeon Park, Amol Borcar, Anna Brewer, Joshua Yang
      Pages 13-29
    4. Design and Assessment of Two Handling Interaction Techniques for 3D Virtual Objects Using the Myo Armband

      • Yadira Garnica Bonome, Abel González Mondéjar, Renato Cherullo de Oliveira, Eduardo de Albuquerque, Alberto Raposo
      Pages 30-42
    5. Surface Prediction for Spatial Augmented Reality

      • Adam Gomes, Keegan Fernandes, David Wang
      Pages 43-55
    6. Real-Time Motion Capture on a Budget

      • Tami Griffith, Tabitha Dwyer, Jennie Ablanedo
      Pages 56-70
    7. Get Well Soon! Human Factors’ Influence on Cybersickness After Redirected Walking Exposure in Virtual Reality

      • Julian Hildebrandt, Patric Schmitz, André Calero Valdez, Leif Kobbelt, Martina Ziefle
      Pages 82-101
    8. VR Evaluation of Motion Sickness Solution in Automated Driving

      • Quinate Chioma Ihemedu-Steinke, Prashanth Halady, Gerrit Meixner, Michael Weber
      Pages 112-125
    9. Enactive Steering of an Experiential Model of the Atmosphere

      • Brandon Mechtley, Christopher Roberts, Julian Stein, Benjamin Nandin, Xin Wei Sha
      Pages 126-144
    10. Reconstruction by Low Cost Software Based on Photogrammetry as a Reverse Engineering Process

      • Dolores Parras, Francisco Cavas-Martínez, José Nieto, Francisco J. F. Cañavate, Daniel García Fernández-Pacheco
      Pages 145-154
    11. Simulation Sickness Evaluation While Using a Fully Autonomous Car in a Head Mounted Display Virtual Environment

      • Stanislava Rangelova, Daniel Decker, Marc Eckel, Elisabeth Andre
      Pages 155-167
    12. Interaction in Virtual Environments - How to Control the Environment by Using VR-Glasses in the Most Immersive Way

      • Barbara Streppel, Dorothea Pantförder, Birgit Vogel-Heuser
      Pages 183-201
    13. Sensor Data Fusion Framework to Improve Holographic Object Registration Accuracy for a Shared Augmented Reality Mission Planning Scenario

      • Simon Su, Vincent Perry, Qiang Guan, Andrew Durkee, Alexis R. Neigel, Sue Kase
      Pages 202-214
    14. Using Body Movements for Running in Realistic 3D Map

      • Adhi Yudana Svarajati, Jiro Tanaka
      Pages 215-229
    15. VRowser: A Virtual Reality Parallel Web Browser

      • Shuma Toyama, Mohammed Al Sada, Tatsuo Nakajima
      Pages 230-244
    16. Construction of Experimental System SPIDAR-HS for Designing VR Guidelines Based on Physiological Behavior Measurement

      • Ryuki Tsukikawa, Ryoto Tomita, Kanata Nozawa, Issei Ohashi, Hiroki Horiuchi, Kentaro Kotani et al.
      Pages 245-256

Other Volumes

  1. Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation

About this book

This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018, held as part of HCI International 2018 in Las Vegas, NV, USA.

HCII 2018 received a total of 4346 submissions, of which 1171 papers and 160 posters were accepted for publication after a careful reviewing process.
The 65 papers presented in this volume were organized in topical sections named: interaction, navigation, and visualization in VAMR; embodiment, communication, and collaboration in VAMR; education, training, and simulation; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment, and games; industrial and military applications.

Editors and Affiliations

  • US Army Research Laboratory, Aberdeen Proving Ground, USA

    Jessie Y.C. Chen

  • US Army Research Laboratory, Orlando, USA

    Gino Fragomeni

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access