Editors:
- Treats the topic of behavior engineering in a new way, from the perspectives of social networking and multi-media technologies
- Crystallizes emerging behavior engineering technologies and trends to understand current research and practical issues
- Breaks new ground in Artificial Intelligence through advances in the understanding of intelligent human behavior, going past non-human like AI and just mimicking several narrow features of human intelligence
Part of the book series: International Series on Computer, Entertainment and Media Technology (ISCEMT)
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Table of contents (10 chapters)
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Front Matter
About this book
This book includes chapters derived from selected papers from The 2016 International Conference on Behavior Engineering (ICBE), as well as separate contributions the editors selected cutting-edge research related to behavior engineering.
Editors and Affiliations
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School of Computer Science and Engineering, University of New South Wales, Sydney, Australia
Raymond Wong
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CSIRO, Hobart, Australia
Chi-Hung Chi
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Faculty of Business and Information Technology, University of Ontario Institute of Technology, Oshawa, Canada
Patrick C. K. Hung
Bibliographic Information
Book Title: Behavior Engineering and Applications
Editors: Raymond Wong, Chi-Hung Chi, Patrick C. K. Hung
Series Title: International Series on Computer, Entertainment and Media Technology
DOI: https://doi.org/10.1007/978-3-319-76430-6
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing AG, part of Springer Nature 2018
Hardcover ISBN: 978-3-319-76429-0Published: 24 July 2018
Softcover ISBN: 978-3-030-09487-4Published: 08 February 2019
eBook ISBN: 978-3-319-76430-6Published: 10 July 2018
Series ISSN: 2364-947X
Series E-ISSN: 2364-9488
Edition Number: 1
Number of Pages: VIII, 240
Number of Illustrations: 21 b/w illustrations, 87 illustrations in colour
Topics: Big Data/Analytics, Artificial Intelligence, Mathematical and Computational Engineering, Behavioral Sciences, Computer Appl. in Social and Behavioral Sciences