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Entertainment Computing – ICEC 2017

16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10507)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): ICEC: International Conference on Entertainment Computing

Conference proceedings info: ICEC 2017.

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Table of contents (73 papers)

  1. Front Matter

    Pages I-XVII
  2. Art and Music

    1. Front Matter

      Pages 1-1
    2. Genesis: New Media Art Created as a Visualization of Fluid Dynamics

      • Naoko Tosa, Pang Yunian, Liang Zhao, Ryohei Nakatsu
      Pages 3-13
    3. Bubble Clouds: 3D Display Composed of Soap Bubble Cluster

      • Yuki Kubo, Hirobumi Tomita, Shuta Nakamae, Takayuki Hoshi, Yoichi Ochiai
      Pages 14-23
    4. A Literary Analysis of Poems Automatically Produced by Peter’s Haiku Generator

      • Vinicius Carvalho Pereira, Cristiano Maciel
      Pages 24-31
    5. InvisibleSound: An App Enabling Blind People to Compose Music

      • Maximilian Stolze, Helmut Hlavacs
      Pages 38-43
  3. Device

    1. Front Matter

      Pages 45-45
    2. SofTouch: Turning Soft Objects into Touch Interfaces Using Detachable Photo Sensor Modules

      • Naomi Furui, Katsuhiro Suzuki, Yuta Sugiura, Maki Sugimoto
      Pages 47-58
    3. Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad

      • Guilherme Gonçalves, Érica Mourão, Leonardo Torok, Daniela Trevisan, Esteban Clua, Anselmo Montenegro
      Pages 59-71
    4. InsTangible: A Tangible User Interface Combining Pop-up Cards with Conductive Ink Printing

      • Yan Zhao, Yuta Sugiura, Mitsunori Tada, Jun Mitani
      Pages 72-80
    5. Design and Implementation of a Voice Feedback Device for Voice Loudness Control

      • Fumiya Hara, Yoshinari Takegawa, Keiji Hirata
      Pages 81-87
  4. Serious Games

    1. Front Matter

      Pages 95-95
    2. Serious Games for Cognitive Assessment with Older Adults: A Preliminary Study

      • Helio C. Silva Neto, Joaquim Cerejeira, Licinio Roque
      Pages 97-112
    3. In.Line: A Navigation Game for Visually Impaired People

      • Laura Giarré, Ilenia Tinnirello, Letizia Jaccheri
      Pages 147-153
  5. Education

    1. Front Matter

      Pages 155-155

Other Volumes

  1. Entertainment Computing – ICEC 2017

About this book

This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.

Editors and Affiliations

  • Kyoto Sangyo University, Kyoto, Japan

    Nagisa Munekata

  • University of the Ryukyus, Okinawa, Japan

    Itsuki Kunita

  • University of Tsukuba, Tsukuba, Japan

    Junichi Hoshino

Bibliographic Information

  • Book Title: Entertainment Computing – ICEC 2017

  • Book Subtitle: 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings

  • Editors: Nagisa Munekata, Itsuki Kunita, Junichi Hoshino

  • Series Title: Lecture Notes in Computer Science

  • DOI: https://doi.org/10.1007/978-3-319-66715-7

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: IFIP International Federation for Information Processing 2017

  • Softcover ISBN: 978-3-319-66714-0Published: 25 August 2017

  • eBook ISBN: 978-3-319-66715-7Published: 23 August 2017

  • Series ISSN: 0302-9743

  • Series E-ISSN: 1611-3349

  • Edition Number: 1

  • Number of Pages: XVII, 515

  • Number of Illustrations: 227 b/w illustrations

  • Topics: Computers and Education, Computers and Society, Computer Appl. in Social and Behavioral Sciences

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access