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Creating Reusable Learning Objects

  • Book
  • © 2016

Overview

  • Includes an introduction to learning objects
  • Demonstrates the use of reusable learning objects across a number of fields
  • Outlines the essential events that occur throughout the lifespan of a learning object

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Table of contents (13 chapters)

Keywords

About this book

This brief examines and explores the reuse of learning objects to enhance students' learning experiences. The author details the difficulties of reusing learning objects, or the Reusability Paradox, and how to create more flexible learning objects. The brief also proposes a methodology to minimize limitations and therefore maximize a learning object's utility across a number of fields.

Authors and Affiliations

  • Contributing Faculty Member, Walden University, Minneapolis, USA

    Joseph Frantiska, Jr., Ed.D.

About the author

Joseph J. Frantiska Jr. is a contributing faculty member at Walden University. He has undergraduate degrees in mathematics, business, software engineering and artificial intelligence along with graduate degrees in computer science and business administration. He possesses a doctorate in education from the University of Massachusetts at Amherst. Prior to entering the field of instructional technology, he spent over 25 years in industry as a systems and software engineer with experience in all aspects of the software and system development lifecycles generating more than 20 technical publications. He has taught at the college level for over twenty five years in both educational technology and computer science in both online and face-to-face environments. 

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