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  • Conference proceedings
  • © 2014

Games and Learning Alliance

Second International Conference, GALA 2013, Paris, France, October 23-25, 2013, Revised Selected Papers

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8605)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): GALA: International Conference on Games and Learning Alliance

Conference proceedings info: GALA 2013.

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Table of contents (35 papers)

  1. Front Matter

    Pages I-XVI
  2. SG Design

    1. Front Matter

      Pages 1-1
    2. Learning Analytics and Educational Games: Lessons Learned from Practical Experience

      • Ángel Serrano-Lagunaa, Javier Torrentea, Borja Maneroa, Ángel del Blancoa, Blanca Borro-Escribanoa, Iván Martínez-Ortiza et al.
      Pages 16-28
    3. Designing Games with a Purpose for Data Collection in Music Research. Emotify and Hooked: Two Case Studies

      • Anna Aljanaki, Dimitrios Bountouridis, John Ashley Burgoyne, Jan Van Balen, Frans Wiering, Henkjan Honing et al.
      Pages 29-40
    4. COmBI naTion: The Fusion of Serious Gaming and COBIT

      • Martin Fritsch, Sascha Müeller-Feuerstein, Rainer Groß
      Pages 64-76
    5. The Move Beyond Edutainment: Have We Learnt Our Lessons from Entertainment Games?

      • Aida Azadegan, Jannicke Balsrud Hauge, Francesco Bellotti, Riccardo Berta, Rafael Bidarra, Casper Harteveld et al.
      Pages 77-89
    6. Flooded: A Location-Based Game for Promoting Citizens’ Preparedness to Flooding Situations

      • Sondre Johan Mannsverk, Ines Di Loreto, Monica Divitini
      Pages 90-103
  3. SG Technology

    1. Front Matter

      Pages 105-105
    2. Development of a Game Engine for Accessible Web-Based Games

      • Javier Torrente, Ángel Serrano-Laguna, Ángel del Blanco Aguado, Pablo Moreno-Ger, Baltasar Fernandez-Manjon
      Pages 107-115
    3. FILTWAM and Voice Emotion Recognition

      • Kiavash Bahreini, Rob Nadolski, Wim Westera
      Pages 116-129
    4. A Survey of Haptics in Serious Gaming

      • Shujie Deng, Jian Chang, Jian J. Zhang
      Pages 130-144
    5. An Agent Based Methodology to Design Serious Game in Social Field

      • Manuel Gentile, Dario La Guardia, Valentina Dal Grande, Simona Ottaviano, Mario Allegra
      Pages 145-156
    6. Lecture Notes in Computer Science: Beyond simulators, Using F1 Games to Predict Driver Performance, Learning and Potential

      • Matthew Hislop, Aparajithan Sivanathan, Theodore Lim, James M. Ritchie, Gnanathusharan Rajendran, Sandy Louchart
      Pages 157-171
    7. Paths for Cognitive Rehabilitation: From Reality to Educational Software, to Serious Games, to Reality Again

      • Francesco Curatelli, Chiara Martinengo, Francesco Bellotti, Riccardo Berta
      Pages 172-186
    8. Flow Experience as a Quality Measure in Evaluating Physically Activating Serious Games

      • Kristian Kiili, Arttu Perttula, Sylvester Arnab, Marko Suominen
      Pages 200-212
  4. SG Applications

    1. Front Matter

      Pages 213-213

Other Volumes

  1. Games and Learning Alliance

About this book

This book constitutes the refereed proceedings of the Second International Conference on Games and Learning Alliance, GALA 2013, held in Paris, France, in October 2013.

The 25 revised papers presented together with 9 poster papers were carefully reviewed and selected from numerous submissions. The papers advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. They are organized in 3 research tracks on design, technology and application. Also included is the outcome of a GALA workshop on a widely applied instructional design model: 4C-ID.

Editors and Affiliations

  • University of Genova, Genova, Italy

    Alessandro De Gloria

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access