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  • Conference proceedings
  • © 2014

Social Computing and Social Media

6th International Conference, SCSM 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8531)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): SCSM: International Conference on Social Computing and Social Media

Conference proceedings info: SCSM 2014.

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Table of contents (56 papers)

  1. Front Matter

  2. Designing and Evaluating Social Computing and Social Media

    1. Front Matter

      Pages 1-1
    2. A Review of Using Online Social Networks for Investigative Activities

      • Adnan Abdalla, Sule Yildirim Yayilgan
      Pages 3-12
    3. An Accessibility Evaluation of Social Media Websites for Elder Adults

      • Jessica Arfaa, Yuanqiong (Kathy) Wang
      Pages 13-24
    4. Taxonomy of Enterprise-Related Mobile Applications

      • Tobias Brockmann, Stefan Stieglitz, Christoph Lattemann
      Pages 37-47
    5. Representing Students Curriculum in Social Networks

      • Habib M. Fardoun, Abdullah Albarakati, Antonio Paules Ciprés
      Pages 48-58
    6. Influence of Interactivity on Social Connectedness

      • Thom van Boheemen, Jun Hu
      Pages 59-66
    7. Virtual Homage to the Dead: An Analysis of Digital Memorials in the Social Web

      • Aron Daniel Lopes, Cristiano Maciel, Vinicius Carvalho Pereira
      Pages 67-78
    8. Deployment, Usage and Impact of Social Media Tools in Small and Medium Enterprises: A Case Study

      • Eleftherios Papachristos, Christos Katsanos, Nikolaos Karousos, Ioannis Ioannidis, Christos Fidas, Nikolaos Avouris
      Pages 79-90
    9. Using Ambient Communication and Social Networking Technologies to Reduce Loneliness of Elders

      • Harri Pensas, Antti-Matti Vainio, Markus Garschall, Tero Kivimäki, Stratis Konakas, Socrates Costicoglou et al.
      Pages 91-102
    10. The Development and Validation of the Social Network Sites (SNSs) Usage Questionnaire

      • Yuanyuan Shi, Yu L. L. Luo, Ziyan Yang, Yunzhi Liu, Huajian Cai
      Pages 113-124
    11. What Is Beautiful in Cyberspace? Communication with Attractive Avatars

      • Sabrina Sobieraj, Nicole C. Krämer
      Pages 125-136
    12. Moderation Techniques for Social Media Content

      • Andreas Veglis
      Pages 137-148
  3. Analysing, Visualising, and Modelling Social Networks

    1. Front Matter

      Pages 149-149
    2. Social Network Representation and Dissemination of Pre-Exposure Prophylaxis (PrEP): A Semantic Network Analysis of HIV Prevention Drug on Twitter

      • Zheng An, Margaret McLaughlin, Jinghui Hou, Yujung Nam, Chih-Wei Hu, Mina Park et al.
      Pages 160-169
    3. Identifying Locations of Social Significance: Aggregating Social Media Content to Create a New Trust Model for Exploring Crowd Sourced Data and Information

      • Al Di Leonardo, Scott Fairgrieve, Adam Gribble, Frank Prats, Wyatt Smith, Tracy Sweat et al.
      Pages 170-177

Other Volumes

  1. Social Computing and Social Media

About this book

This book constitutes the refereed proceedings of the 6th International Conference on Social Computing and Social Media, SCSM 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 56 papers included in this volume are organized in topical sections on designing and evaluating social computing and social media; designing, analyzing and visualizing social networks; online communities and engagement; presence and self in social media; social media, games, gamification and entertainment.

Editors and Affiliations

  • Department of Computer and Information Sciences, Towson University, Towson, USA

    Gabriele Meiselwitz

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access