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  • Book
  • © 2014

Perspectives on Culture and Agent-based Simulations

Integrating Cultures

  • Offers a new approach to investigating culture
  • Includes contributions from leading researchers in Philosophy, Social Science and Computer Science
  • Chapters are based on presentations and discussions at the workshop “Integrating Cultures; Models, Simulations and Applications”, 2010 at the Lorentz center in Leiden, the Netherlands
  • Includes supplementary material: sn.pub/extras

Part of the book series: Studies in the Philosophy of Sociality (SIPS, volume 3)

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Table of contents (13 chapters)

  1. Front Matter

    Pages i-vi
  2. Integrating Cultures: An Introduction

    • Frank Dignum, Virginia Dignum
    Pages 1-10
  3. Analysis and Modelling of Culture

    1. Front Matter

      Pages 11-11
    2. Modelling Culture with Complex, Multi-dimensional, Multi-agent Systems

      • Alexis Morris, William Ross, Hadi Hosseini, Mihaela Ulieru
      Pages 13-30
    3. Cross-Validation of Gaming Simulation and Multi-Agent Simulation

      • Gert Jan Hofstede, Catholijn M. Jonker, Tim Verwaart
      Pages 31-47
    4. Modelling Culture Through Social Activities

      • RubĂ©n Fuentes-Fernández, Jorge J. GĂłmez-Sanz, Juan PavĂłn
      Pages 49-68
  4. Group and Organisation Culture

    1. Front Matter

      Pages 69-69
    2. Cultural Integration and Differentiation in Groups and Organizations

      • Michael Mäs, Andreas Flache, James A. Kitts
      Pages 71-90
  5. Culture Simulation

    1. Front Matter

      Pages 127-127
    2. Towards Agent-Based Models of Cultural Dynamics: A Case of Stereotypes

      • Jens Pfau, Yoshihisa Kashima, Liz Sonenberg
      Pages 129-147
    3. Matching and Mismatching Social Contexts

      • Bruce Edmonds
      Pages 149-167
  6. Culture-Sensitive Technology Design

    1. Front Matter

      Pages 189-189
    2. Socially-Oriented Requirements Engineering: Software Engineering Meets Ethnography

      • Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling, Steve Howard
      Pages 191-210
    3. Cultural Broker Agents: A Framework for Managing Cultural Misunderstandings

      • O. González, J.-P. BarthĂ©s, F. Ramos
      Pages 211-229
    4. The Culture Driven Game Design Method: Adapting Serious Games to the Players’ Culture

      • C. J. Meershoek, R. Kortmann, S. A. Meijer, E. Subrahmanian, A. Verbraeck
      Pages 231-249

About this book

This volume analyses, from a computational point of view, how culture may arise, develop and evolve through time. The four sections in this book examine and analyse the modelling of culture, group and organisation culture, culture simulation, and culture-sensitive technology design.

Different research disciplines have different perspectives on culture, making it difficult to compare and integrate different concepts and models of culture. By taking a computational perspective this book nevertheless enables the integration of concepts that play a role in culture, even though they might originate from different disciplines.

Culture is usually regarded as something vague and qualitative and thus difficult to deal with in a computational and formal setting. Taking a computational approach to culture thus encompasses a twofold risk: taking a too simplistic approach to cultural influence on behaviour; or trying to capture too much, hence not leading to useful computational tools. However, the approaches and insights in this collection show how different perspectives by leading researchers described in thirteen chapters still can form a coherent picture. The book thus illustrates the potential of using computing systems to better understand culture.

By describing methods, theories and concrete application results about the integration of cultural aspects into computer systems, this book provides inspiration to researchers of all disciplines alike and presents the start of an interdisciplinary dialogue on culture.

Editors and Affiliations

  • Delft University of Technology, Delft, The Netherlands

    Virginia Dignum

  • Department of Information and Computing, Universiteit Utrecht, Utrecht, The Netherlands

    Frank Dignum

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access