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Computer Animation and Simulation ’95

Proceedings of the Eurographics Workshop in Maastricht, The Netherlands, September 2–3, 1995

  • Conference proceedings
  • © 1995

Overview

Part of the book series: Eurographics (EUROGRAPH)

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Table of contents (16 papers)

  1. Animating Physical Objects

    1. Particle Systems

    2. Deformable Solids

    3. Rigid Bodies

  2. Animating Biological Objects

    1. Motion Control

    2. Locomotion

  3. Simulation Based Animation Systems

Keywords

About this book

This volume contains research papers that were presented at the Sixth Eurographics Workshop on Animation and Simulation which took place at Maastricht, The Nether­ lands, September 2-3, 1995. A core area within computer graphics, animation is concerned with the computer synthesis of dynamic scenes. The creation of realistic animation based on the simulation of physical and biological phenomena is a unify­ ing and rapidly evolving research theme. This series of workshops, an activity of the Eurographics Working Group on Animation and Simulation, is an international forum where researchers representing the animation and simulation communities convene to exchange knowledge and experience related to this theme and to physics-based mod­ elling, human modelling, motion control, visualization, etc. Of keen interest at this sixth workshop were novel animation techniques and animation systems that simulate the dynamics and interactions of physical objects-solid, fluid, and gaseous-as well as the behaviors of living systems such as plants, lower animals, and humans. The workshop continued to promote the confluence of animation and simulation as a leading edge of computer graphics research that is providing animators with sophisticated new algorithms for synthesizing dynamic scenes. The call for extended abstracts for the workshop, issued in February 1995, elicited an enthusiastic response.

Editors and Affiliations

  • Department of Computer Science, University of Toronto, Toronto, Canada

    Demetri Terzopoulos

  • Computer Graphics Lab, Swiss Federal Institute of Technology, Lausanne, Switzerland

    Daniel Thalmann

Bibliographic Information

  • Book Title: Computer Animation and Simulation ’95

  • Book Subtitle: Proceedings of the Eurographics Workshop in Maastricht, The Netherlands, September 2–3, 1995

  • Editors: Demetri Terzopoulos, Daniel Thalmann

  • Series Title: Eurographics

  • DOI: https://doi.org/10.1007/978-3-7091-9435-5

  • Publisher: Springer Vienna

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag/Wien 1995

  • Softcover ISBN: 978-3-211-82738-3Published: 30 August 1995

  • eBook ISBN: 978-3-7091-9435-5Published: 06 December 2012

  • Series ISSN: 0946-2767

  • Edition Number: 1

  • Number of Pages: VIII, 238

  • Number of Illustrations: 113 b/w illustrations

  • Topics: Computer Graphics, Simulation and Modeling

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