Skip to main content
  • Book
  • © 2004

Designing Software for the Mobile Context

A Practitioner’s Guide

Editors:

  • This book features in-depth coverage of 3G, voice apps, J2ME - MIDP apps, heuristics and cultural issues.

Part of the book series: Computer Communications and Networks (CCN)

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (6 chapters)

  1. Front Matter

    Pages i-xvii
  2. Designing Applications for 3G Mobile Devices

    • Avril Hodges, Jolie Bories, Ronan Mandel
    Pages 1-31
  3. Designing Voice Application

    • Jennifer Balogh, Nicole Leduc
    Pages 33-53
  4. Designing J2ME™ Applications: MIDP and UI Design

    • Annette Wagner, Cynthia Bloch
    Pages 55-77
  5. Designing Multimodal Applications

    • David Cuka, Tasos Anastasakos
    Pages 79-108
  6. Heuristics for Designing Mobile Applications

    • Roman G. Longoria, Mick McGee, Eric Nash
    Pages 109-134
  7. Back Matter

    Pages 151-152

About this book

Roman Longoria The goal of this book is to provide a useful and timely guide to the practitioner who designs or develops mobile applications. The contributors to this book are leaders in the user interface (UI) community actively working in mobile platform technol­ ogy and mobile application design. Thus, this book offers the reader unique insight into the latest technologies, market trends, design ideas, and usability data. We provide the reader with the latest information that will have direct and immediate impact on a broad scope of product design decisions, including those for voice, phone, and personal digital assistant (PDA) applications. In other words, this book is written by practitioners, for practitioners. When I approached my coauthors about writing a chapter, I had only a few criteria. First, each author should have unique experience and expertise about a certain aspect of mobile applications. Second, that the authors be able to provide an introduction to the technologies with which they work. Third, that each chapter include case studies and lessons learned from empirical usability evaluations. And fourth, that each author include in the chapter some fundamental knowledge that they wish they had known when they got started designing for the mobile context.

Editors and Affiliations

  • Computer Associates Intl., Houston, USA

    Roman Longoria

Bibliographic Information

  • Book Title: Designing Software for the Mobile Context

  • Book Subtitle: A Practitioner’s Guide

  • Editors: Roman Longoria

  • Series Title: Computer Communications and Networks

  • DOI: https://doi.org/10.1007/978-0-85729-374-9

  • Publisher: Springer London

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag London 2004

  • Softcover ISBN: 978-1-85233-785-8Published: 16 June 2004

  • eBook ISBN: 978-0-85729-374-9Published: 06 December 2012

  • Series ISSN: 1617-7975

  • Series E-ISSN: 2197-8433

  • Edition Number: 1

  • Number of Pages: XVII, 152

  • Number of Illustrations: 59 b/w illustrations

  • Topics: Computer Communication Networks, User Interfaces and Human Computer Interaction

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access