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  • Book
  • © 2011

Foundation HTML5 Animation with JavaScript

Apress

Authors:

  • Foundation HTML5 Animation with Java.

  • Script takes the code from Keith Peters' hugely successful Foundation Action.

  • updates it to include standards-compliant Java.

  • Script using HTML5 Canvas.

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Table of contents (19 chapters)

  1. Front Matter

    Pages i-xix
  2. JavaScript Animation Basics

    1. Front Matter

      Pages 1-1
    2. Basic Animation Concepts

      • Billy Lamberta
      Pages 3-8
    3. Basics of JavaScript for Animation

      • Billy Lamberta
      Pages 9-34
    4. Trigonometry for Animation

      • Billy Lamberta
      Pages 35-67
    5. Trigonometry for Animation

      • Billy Lamberta
      Pages 69-101
  3. Basic Motion

    1. Front Matter

      Pages 103-103
    2. Velocity and Acceleration

      • Billy Lamberta
      Pages 105-130
    3. Boundaries and Friction

      • Billy Lamberta
      Pages 131-151
    4. User Interaction: Moving Objects Around

      • Billy Lamberta
      Pages 153-166
  4. Advanced Motion

    1. Front Matter

      Pages 167-167
    2. Easing and Springing

      • Billy Lamberta
      Pages 169-200
    3. Collision Detection

      • Billy Lamberta
      Pages 201-224
    4. Coordinate Rotation and Bouncing Off Angles

      • Billy Lamberta
      Pages 225-246
    5. Billiard Ball Physics

      • Billy Lamberta
      Pages 247-274
    6. Particle Attraction and Gravity

      • Billy Lamberta
      Pages 275-290
    7. Forward Kinematics: Making Things Walk

      • Billy Lamberta
      Pages 291-317
    8. Inverse Kinematics: Dragging and Reaching

      • Billy Lamberta
      Pages 319-339
  5. 3D Animation

    1. Front Matter

      Pages 341-341
    2. 3D Basics

      • Billy Lamberta
      Pages 343-381

About this book

Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices.

You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

About the author

Billy Lamberta is a programmer and multimedia experimenter. After working as a television news photojournalist in his hometown of Richmond, Virginia, he turned his attention to web development and interactive programming using Flash and JavaScript. Billy is interested in the convergence of visual mediums for the purpose of storytelling, and the promise of the open web for distribution. He lives in Buffalo, New York where he watches a lot of hockey.

Bibliographic Information

Buy it now

Buying options

eBook USD 59.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 79.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access