Overview
Part of the book series: Communications in Computer and Information Science (CCIS, volume 1082)
Included in the following conference series:
Conference proceedings info: EAGT 2019.
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Table of contents (9 papers)
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Game Theory
Keywords
About this book
The 10 full papers presented in this volume were carefully reviewed and selected from a total of 146 submissions. The papers in the volume are focused on non-cooperative and cooperative games and cover such subjects or disciplines as game theory, operations research, mathematics, decision science, management science, economics, experiment economics, system engineering, psychology and control theory.
Editors and Affiliations
Bibliographic Information
Book Title: Game Theory
Book Subtitle: Third East Asia International Conference, EAGT 2019, Fuzhou, China, March 7–9, 2019, Revised Selected Papers
Editors: Deng-Feng Li
Series Title: Communications in Computer and Information Science
DOI: https://doi.org/10.1007/978-981-15-0657-4
Publisher: Springer Singapore
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Singapore Pte Ltd. 2019
Softcover ISBN: 978-981-15-0656-7Published: 12 October 2019
eBook ISBN: 978-981-15-0657-4Published: 11 October 2019
Series ISSN: 1865-0929
Series E-ISSN: 1865-0937
Edition Number: 1
Number of Pages: XI, 151
Number of Illustrations: 13 b/w illustrations, 2 illustrations in colour
Topics: Mathematics of Computing, Artificial Intelligence, Information Systems and Communication Service