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  • Conference proceedings
  • © 1987

Computer Graphics 1987

Proceedings of CG International ’87

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Table of contents (29 papers)

  1. Front Matter

    Pages I-XI
  2. Current Status of Computer Graphics

    1. Front Matter

      Pages 1-1
    2. Beyond Computer Graphics and CAD/CAM

      • Michael J. Wozny
      Pages 3-9
    3. The Mathematics of Computer Graphics

      • Rae A. Earnshaw
      Pages 11-24
    4. Parallel Coordinates for Visualizing Multi-Dimensional Geometry

      • Alfred Inselberg, Bernard Dimsdale
      Pages 25-44
    5. A Geometric Study of Parameters for the Recursive Midpoint Subdivision

      • N. Magnenat-Thalmann, M. Burgess, L. Forest, D. Thalmann
      Pages 45-56
  3. Fast Algorithms

    1. Front Matter

      Pages 57-57
    2. Fast Algorithms for Computing the Diameter of a Finite Planar Set

      • Binay K. Bhattacharya, Godfried T. Toussaint
      Pages 89-104
  4. Rendering Techniques

    1. Front Matter

      Pages 105-105
    2. Antialiasing of Polygons with a Weighted Filter

      • Richard J. Lobb
      Pages 107-127
    3. Solid Texturing of Soft Objects

      • Geoff Wyvill, Brian Wyvill, Craig McPheeters
      Pages 129-141
  5. Graphics Hardware

    1. Front Matter

      Pages 143-143
    2. Real Time Virtual Window Management for Bit Mapped Raster Graphics

      • Sener Ilgen, Isaac D. Scherson
      Pages 145-158
  6. Computational Geometry

    1. Front Matter

      Pages 195-195
    2. B2-Splines

      • Charles D. Woodward
      Pages 197-206
    3. Real Scan-Conversion of Shape Contours

      • Roger D. Hersch
      Pages 207-220

About this book

Recent developments in computer graphics have largely involved the following: Integration of computer graphics and image analysis through computer data structure; integration of CAD/CAM as computer-integrated manufacturing (CIM) through the design and simulation of manufacturing processes using computer graphics; progress in basic research on the modeling of complex and mathematical graphic objects, such as computational geometry, graphic data bases, hierarchical windows, and texture; use of computer graphics as an improved human interface to present information visually and multidimensionally; and advancement of industrial technology and computer art based on developments in the areas listed above. These trends are strongly reflected in the contents of the present volume either as papers dealing with one particular aspect of research or as multifaceted studies involving several different areas. The proceedings comprise thirty selected, previously unpublished original papers presented in nine chapters.

Editors and Affiliations

  • Kunii Laboratory of Computer Science, Department of Information Science, Faculty of Science, The University of Tokyo, Japan

    Tosiyasu L. Kunii

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access