Skip to main content

Computer Graphics

Visual Technology and Art

  • Conference proceedings
  • © 1985

Overview

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (25 papers)

  1. Computational Geometry

  2. Graphics Standardization and Packaging

  3. CAD/CAM

  4. Graphics Networks

  5. Visual Communication and Interfaces

Keywords

About this book

In the design of any visual objects, the work becomes much easier if previous designs are utilized. Computer graphics is becoming increasingly important simply because it greatly helps in utilizing such previous designs. Here, "previous designs" signifies both design results and design procedures. The objects designed are diverse. For engineers, these objects could be machines or electronic circuits, as discussed in Chap. 3, ''CA~/CAM. '' Physicians often design models of a patient's organs from computed tomography images prior to surgery or to assist in diagnosis. This is the subject of Chap. 8, "Medical Graphics. " Chapter 7, "Computer Art," deals with the way in which artists use computer graphics in creating beautiful visual images. In Chap. 1, "Computational Geometry," a firm basis is provided for the definition of shapes in designed objects; this is a typical technical area in which computer graphics is constantly making worldwide progress. Thus, the present volume, reflecting international advances in these and other areas of computer graphics, provides every potential or actual graphics user with the essential up-to-date information. There are, typically, two ways of gathering this current information. One way is to invite international authorities to write on their areas of specialization. Usually this works very well if the areas are sufficiently established that it is possible to judge exactly who knows what. Since computer graphics, however, is still in its developmental stage, this method cannot be applied.

Editors and Affiliations

  • Kunii Laboratory of Computer Science Department of Information Science Faculty of Science, The University of Tokyo, Japan

    Tosiyasu L. Kunii

Bibliographic Information

  • Book Title: Computer Graphics

  • Book Subtitle: Visual Technology and Art

  • Editors: Tosiyasu L. Kunii

  • DOI: https://doi.org/10.1007/978-4-431-68030-7

  • Publisher: Springer Tokyo

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer Japan 1985

  • Softcover ISBN: 978-4-431-68032-1Published: 01 August 2012

  • eBook ISBN: 978-4-431-68030-7Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XI, 382

  • Number of Illustrations: 65 b/w illustrations, 79 illustrations in colour

  • Topics: Computer Graphics, Computer-Aided Engineering (CAD, CAE) and Design

Publish with us