Overview
Presents serious theoretical development in an easy-to-follow style
Provides computer methodology to solve a broad class of problems
Includes a wide range of applications in many different areas
Includes supplementary material: sn.pub/extras
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Table of contents (15 chapters)
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Cooperative Games
Keywords
About this book
This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.
Authors and Affiliations
Bibliographic Information
Book Title: Game Theory and Its Applications
Authors: Akio Matsumoto, Ferenc Szidarovszky
DOI: https://doi.org/10.1007/978-4-431-54786-0
Publisher: Springer Tokyo
eBook Packages: Economics and Finance, Economics and Finance (R0)
Copyright Information: Springer Japan 2016
Hardcover ISBN: 978-4-431-54785-3Published: 15 September 2015
Softcover ISBN: 978-4-431-56232-0Published: 23 August 2016
eBook ISBN: 978-4-431-54786-0Published: 08 September 2015
Edition Number: 1
Number of Pages: XIV, 268
Number of Illustrations: 63 b/w illustrations
Topics: Game Theory, Economic Theory/Quantitative Economics/Mathematical Methods, Game Theory, Economics, Social and Behav. Sciences