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Table of contents(13 chapters)
About this book
Editors and Affiliations
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Faculty of Social Systems Science, Chiba Institute of Technology, Narashino, Chiba, Japan
Kiyoshi Arai
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Interdisciplinary Graduate School of Science and Engineering, Tokyo Institute of Technology, Yokohama, Japan
Hiroshi Deguchi
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Graduate School of Economics, Kyoto University, Kyoto, Japan
Hiroyuki Matsui
Bibliographic Information
Book Title: Agent-Based Modeling Meets Gaming Simulation
Editors: Kiyoshi Arai, Hiroshi Deguchi, Hiroyuki Matsui
Series Title: Agent-Based Social Systems
DOI: https://doi.org/10.1007/4-431-29427-9
Publisher: Springer Tokyo
eBook Packages: Humanities, Social Sciences and Law, Social Sciences (R0)
Copyright Information: Springer-Verlag Tokyo 2005
Hardcover ISBN: 978-4-431-29426-9Published: 22 June 2006
eBook ISBN: 978-4-431-29427-6Published: 10 October 2006
Series ISSN: 1861-0803
Series E-ISSN: 2364-9542
Edition Number: 1
Number of Pages: 180
Topics: Sociology, general, Simulation and Modeling, Organization, Personality and Social Psychology