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  • Conference proceedings
  • © 1998

Virtual Environments ’98

Proceedings of the Eurographics Workshop in Stuttgart, Germany, June 16–18, 1998

Part of the book series: Eurographics (EUROGRAPH)

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Table of contents (34 papers)

  1. Front Matter

    Pages I-VIII
  2. Technical Papers

    1. Meet.Me@Cyberstage: towards Immersive Telepresence

      • Vali Lalioti, Christophe Garcia, Frank Hasenbrink
      Pages 90-102
    2. VR Geo — Planning Tool for the Redevelopment of Landscape

      • Bernd Lutz, Rolf Ziegler
      Pages 103-113
    3. Navigation in real and virtual environments: Judging orientation and distance in a large-scale landscape

      • H. K. Distler, H. A. H. C. Van Veen, S. J. Braun, W. Heinz, M. O. Franz, H. H. Bülthoff
      Pages 124-133
    4. Analyzing draft tube characteristics for hydraulic turbines in a VR environment

      • R. Eisinger, E. Göde, D. Rantzau, A. Ruprecht, U. Wössner
      Pages 134-141
    5. Collaborative Volume Rendering in a Distributed Virtual Reality Environment

      • P. Benölken, R. Niemeier, U. Lang
      Pages 142-150
    6. Architecture and Digital Exhibitions the Einstein Tower World

      • Fabio Pittarello, Mauro Pittarello, Giuseppe F. Italiano
      Pages 162-171
    7. An interactive face robot able to create virtual communication with human

      • Fumio Hara, Hiroshi Kobayashi, Fumiya Iida
      Pages 182-194
    8. A Flexible Prototyping Tool for 3D Real-Time User-Interaction

      • Roland Blach, Jürgen Landauer, Angela Rösch, Andreas Simon
      Pages 195-203

About this book

Ten years after Virtual Environment research started with NASA’s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.

Editors and Affiliations

  • GMD-Forschungszentrum Informationstechnik, IMK-VMSD, St. Augustin, Federal Republic of Germany

    Martin Göbel

  • VIS-LAB, Fraunhofer Institute for Industrial Engineering (FhG IAO), Stuttgart, Federal Republic of Germany

    Jürgen Landauer, Matthias Wapler

  • HLRS Visualisation Department, University of Stuttgart, Stuttgart, Federal Republic of Germany

    Ulrich Lang

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access