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Algorithmic Game Theory

9th International Symposium, SAGT 2016, Liverpool, UK, September 19–21, 2016, Proceedings

  • Conference proceedings
  • © 2016

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9928)

Included in the following conference series:

Conference proceedings info: SAGT 2016.

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Table of contents (26 papers)

  1. Computational Aspects of Games

  2. Congestion Games and Networks

  3. Matching and Voting

Other volumes

  1. Algorithmic Game Theory

Keywords

About this book

This book constitutes the refereed proceedings of the 9th International Symposium on Algorithmic Game Theory, SAGT 2016, held in Liverpool, UK, in September 2016.The 26 full papers presented together with  2 one-page abstracts were carefully reviewed and selected from 62 submissions.

The accepted submissions cover various important aspects
of algorithmic game theory such as computational aspects of games, congestion games and networks, matching and voting, auctions and markets, and mechanism design.





Editors and Affiliations

  • University of Liverpool, Liverpool, United Kingdom

    Martin Gairing, Rahul Savani

Bibliographic Information

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