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  • © 2016

Transactions on Edutainment XII

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9292)

Part of the book sub series: Transactions on Edutainment (TEDUTAIN)

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Table of contents (17 chapters)

  1. Front Matter

    Pages I-X
  2. Augmented Reality Game Development and Experience Based on Intelligent Mobile Phone

    • Haiying Zhao, Hong Chen, Jiongzhi Wang, Ruixuan Zhang
    Pages 38-47
  3. Research on Initialization of 3D Hand Pose Based on User and Computer Interaction

    • Shichang Feng, Zhiquan Feng, Xiaohui Yang
    Pages 53-67
  4. The Recognition of Human Daily Actions with Wearable Motion Sensor System

    • Benyue Su, Qingfeng Tang, Guangjun Wang, Min Sheng
    Pages 68-77
  5. A Rehabilitation Planning Based on Kinect Somatosensory Recognition and Cloud Computing

    • Hongpu Liu, Heyun Ma, Junhua Gu, Feng Wu, Junjie Lv
    Pages 78-86
  6. Virtual Interface and Its Application in Natural Interaction

    • Hui Liu, Zhiquan Feng, Liwei Liang, Zhipeng Xu
    Pages 87-97
  7. 3D Plant Modeling Based on BP Neural Network

    • Jia Liu, Zhiguo Jiang, Hongjun Li, Weilong Ding, Xiaopeng Zhang
    Pages 109-126
  8. An Improved Edge Detection Method Using Adaptive Threshold

    • Xiangjiu Che, Li Wang, Xiaoxin Guo
    Pages 142-151
  9. Vertex Mesh Simplification Algorithm Based on Curvature and Distance Metric

    • Yunliang Jiang, Wuyang Nie, Liang Tang, Yong Liu, Ronghua Liang, Xiulan Hao
    Pages 152-160
  10. Visualization of the Color Family Order System

    • Jianwen Song, Jianming Song, Guosheng Hu, Zhigeng Pan
    Pages 161-173
  11. An Affine Transformation Based Image Shuffling and Watermarking Scheme

    • Ruisong Ye, Haiying Zhao, Sun Chang Ping
    Pages 174-186
  12. A Novel Emergency Detection Approach Leveraging Spatiotemporal Behavior for Power System

    • Wanxing Sheng, Ke-yan Liu, Yixi Yu, Rungong An, Xin Zhou, Xiao Zhang
    Pages 187-199
  13. Computer Assisted Chinese Birthday Couplets Generation

    • Shunting Wang, Shicheng Zhang, Zhigeng Pan
    Pages 200-208
  14. Back Matter

    Pages 209-209

About this book

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 17 papers presented in the 12th issue were organized in four parts dealing with: games; human-computer interaction; image and graphics; and applications. 

Editors and Affiliations

  • Hangzhou Normal University, Hangzhou, China

    Zhigeng Pan

  • City University London, London, United Kingdom

    Adrian David Cheok

  • University of Education, Weingarten, Germany

    Wolfgang Müller

  • Zhejiang University, HangZhou, China

    Mingmin Zhang

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access