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The Effects of Framing in Gamification

A Study of Failure

  • Book
  • © 2016

Overview

  • Psychological Study
  • Includes supplementary material: sn.pub/extras

Part of the book series: BestMasters (BEST)

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Table of contents (5 chapters)

Keywords

About this book

The author shows that – contradicting the findings of Lieberoth (2015) – simply framing an activity as a game does not increase intrinsic motivation of the participants in a difficult puzzle task. Moreover, for participants who failed at the puzzle, it does not make any difference in terms of intrinsic motivation whether it was framed as a task, a meaningful task, a game or a test of cognitive abilities. However, perceived value of the activity and satisfaction of the need for autonomy were identified as significant predictors for completing additional rounds of the task. This lends support for the importance of the voluntariness and meaningfulness of the task to keep people engaged in gamification.

Authors and Affiliations

  • Allgemeine Psychologie und Methodologie, Universität Basel, Basel, Switzerland

    Florian Brühlmann

About the author

Florian Brühlmann is PhD student at the HCI research group at the University of Basel, Switzerland. He is a trained psychologist with special emphasis on Human-Computer Interaction. His research interests include player experience research, questionnaire development and statistical methods for human-computer interaction research.

Bibliographic Information

  • Book Title: The Effects of Framing in Gamification

  • Book Subtitle: A Study of Failure

  • Authors: Florian Brühlmann

  • Series Title: BestMasters

  • DOI: https://doi.org/10.1007/978-3-658-16926-8

  • Publisher: Springer Wiesbaden

  • eBook Packages: Behavioral Science and Psychology, Behavioral Science and Psychology (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Fachmedien Wiesbaden GmbH, part of Springer Nature 2016

  • Softcover ISBN: 978-3-658-16925-1Published: 17 January 2017

  • eBook ISBN: 978-3-658-16926-8Published: 09 January 2017

  • Series ISSN: 2625-3577

  • Series E-ISSN: 2625-3615

  • Edition Number: 1

  • Number of Pages: XIII, 68

  • Number of Illustrations: 23 b/w illustrations

  • Topics: Cognitive Psychology, Industrial and Organizational Psychology, General Psychology

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