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  • Conference proceedings
  • © 1983

Computer Graphics

Theory and Applications

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Table of contents (39 papers)

  1. Front Matter

    Pages I-X
  2. Graphics Techniques

    1. Front Matter

      Pages 1-1
    2. Jag Free Images on a Raster CRT

      • Akira Fujimoto, Kansei Iwata
      Pages 2-15
    3. Shiphulls, B-Spline Surfaces and CADCAM

      • David F. Rogers, Steven G. Satterfield, Francisco A. Rodriguez
      Pages 34-49
  3. Graphics Standards and 3D Models

    1. Front Matter

      Pages 59-59
    2. Oct-Tree Algorithms for Solid Modeling

      • K. Fujimura, H. Toriya, K. Yamaguchi, T. L. Kunii
      Pages 96-110
    3. Implementation of Geometric Modelling System: HICAD

      • S. Tokumasu, Y. Ohta, N. Nakajima
      Pages 111-121

About this book

This book is an extensive treatise on the most up-to-date advances in computer graphics technology and its applications. Both in business and industrial areas as well as in research and development, you will see in this book an incredible devel­ opment of new methods and tools for computer graphics. They play essential roles in enhancing the productivity and quality of human work through computer graph­ ics and applications. Extensive coverage of the diverse world of computer graphics is the privilege of this book, which is the Proceedings of InterGraphics '83. This was a truly interna­ tional computer graphics conference and exhibit, held in Tokyo, April 11-14, 1983, sponsored by the World Computer Grpphics Association (WCGA) and organized by the Japan Management Association (JMA) in coopera'tion' with ·~CM-SIGGRAPH. InterGraphics has over 15 thousands participants. This book consists of seven Chapters. The first two chapters are on the basics of computer graphics, and the remaining five chapters are dedicated to typical appli­ cation areas of computer graphics. Chapter 1 contains four papers on "graphics techniques". Techniques to generate jag free images, to simulate digital logic, to display free surfaces and to interact with 3 dimensional (3D) shaded graphics are presented. Chapter 2 covers "graphics standards and 3D models" in five papers. Two papers discuss the CORE standard and the GKS standard. Three papers de­ scribe various 3D models and their evaluations.

Editors and Affiliations

  • Kunii Laboratory of Computer Science, Department of Information Science, Faculty of Science, The University of Tokyo, Japan

    Tosiyasu L. Kunii

Bibliographic Information

  • Book Title: Computer Graphics

  • Book Subtitle: Theory and Applications

  • Editors: Tosiyasu L. Kunii

  • DOI: https://doi.org/10.1007/978-3-642-85962-5

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer Japan 1983

  • Softcover ISBN: 978-3-642-85964-9Published: 03 October 2013

  • eBook ISBN: 978-3-642-85962-5Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: X, 532

  • Number of Illustrations: 134 b/w illustrations, 44 illustrations in colour

  • Topics: Computer Graphics, Computer-Aided Engineering (CAD, CAE) and Design

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access