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  • © 1994

Object-Oriented Programming

with Prototypes

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Table of contents (8 chapters)

  1. Front Matter

    Pages I-XII
  2. Reader’s Guide

    • Günther Blaschek
    Pages 1-7
  3. Principles of Object-Oriented Programming

    • Günther Blaschek
    Pages 9-90
  4. Prototypes

    • Günther Blaschek
    Pages 91-120
  5. The Programming Language Omega

    • Günther Blaschek
    Pages 121-192
  6. Libraries and Frameworks

    • Günther Blaschek
    Pages 193-212
  7. The Omega Library

    • Günther Blaschek
    Pages 213-283
  8. Object-Oriented Design

    • Günther Blaschek
    Pages 285-300
  9. Final Words of Advice

    • Günther Blaschek
    Pages 301-311
  10. Back Matter

    Pages 313-339

About this book

Object-oriented programming is a popular buzzword these days. What is the reason for this popularity? Is object-oriented programming the solution to the software crisis or is it just a fad? Is it a simple evolutionary step or a radical change in software methodology? What is the central idea behind object-orien­ ted design? Are there special applications for which object-oriented program­ ming is particularly suited? Which object-oriented language should be used? There is no simple answer to these questions. Although object-oriented programming was invented more than twenty years ago, we still cannot claim that we know everything about this programming technique. Many new con­ cepts have been developed during the past decade, and new applications and implications of object-oriented programming are constantly being discovered. This book can only try to explain the nature of object-oriented program­ ming in as much detail as possible. It should serve three purposes. First, it is intended as an introduction to the basic concepts of object-oriented program­ ming. Second, the book describes the concept of prototypes and explains why and how they can improve the way in which object-oriented programs are developed. Third, it introduces the programming language Omega, an object­ oriented language that was designed with easy, safe and efficient software development in mind.

Authors and Affiliations

  • Institut für Informatik, Abt. Software, Johannes-Kepler-Universität Linz, Linz, Austria

    Günther Blaschek

Bibliographic Information

  • Book Title: Object-Oriented Programming

  • Book Subtitle: with Prototypes

  • Authors: Günther Blaschek

  • DOI: https://doi.org/10.1007/978-3-642-78077-6

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Berlin Heidelberg 1994

  • Softcover ISBN: 978-3-642-78079-0Published: 25 December 2011

  • eBook ISBN: 978-3-642-78077-6Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XII, 335

  • Topics: Software Engineering

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access