Skip to main content
Book cover

Seeing Between the Pixels

Pictures in Interactive Systems

  • Book
  • © 1997

Overview

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (19 chapters)

  1. Preliminaries

  2. Fundamentals

  3. Abstract-Graphical Pictures

  4. Pictograms

  5. Presentational Pictures

Keywords

About this book

Pictures are at the heart of how we communicate with computers, emblematic of our cur­ rent fascination with multimedia and web-based computing. Nevertheless, most of us know far less about pictures and the way in which they work than we know about the text that often accompanies them. In an attempt to understand pictures, perhaps the most fundamental question we can ask is, "What is a picture?" What is it that objects as di­ verse as icons, bar charts, paintings, and photographs have in common that makes us refer to all of them as pictures? And what is it about pictures that convinces us to use them instead of, or in addition to, text? We often talk about how pictures "depict" things. But, even the process of depiction seems to differ from one picture to another. On a computer, we may use a paint system to guide a virtual brush over the screen, a video camera to capture a live image, a spread­ sheet to automatically generate a corresponding bar chart, or a rendering system that models the interactions of synthetic lights, objects, and cameras. Is there some un­ derlying property that these processes all share? Computer scientists are used to thinking of pictures in terms of their representation: an array of pixels, a list or hierarchy of graphics primitives, or even a program written in a language such as PostScript.

Authors and Affiliations

  • Faculty of Mechanical Engineering, Otto-von-Guericke University of Magdeburg, Magdeburg, Germany

    Christine Strothotte

  • Faculty of Computer Science, Otto-von-Guericke University of Magdeburg, Magdeburg, Germany

    Thomas Strothotte

Bibliographic Information

  • Book Title: Seeing Between the Pixels

  • Book Subtitle: Pictures in Interactive Systems

  • Authors: Christine Strothotte, Thomas Strothotte

  • DOI: https://doi.org/10.1007/978-3-642-60361-7

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Berlin Heidleberg 1997

  • Softcover ISBN: 978-3-642-64370-5Published: 22 December 2011

  • eBook ISBN: 978-3-642-60361-7Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XIX, 380

  • Number of Illustrations: 52 illustrations in colour

  • Topics: Image Processing and Computer Vision, Models and Principles, Artificial Intelligence, Computer Graphics

Publish with us