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Part of the book series: Lecture Notes in Computer Science (LNCS, volume 7060)
Part of the book sub series: Image Processing, Computer Vision, Pattern Recognition, and Graphics (LNIP)
Conference series link(s): MIG: International Conference on Motion in Games
Conference proceedings info: MIG 2011.
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Table of contents (38 papers)
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Front Matter
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Behavior Animation
About this book
Editors and Affiliations
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Department of Computer Science,Volgenau School of Information, Technology and Engineering, George Mason University, Fairfax, USA
Jan M. Allbeck
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Department of Computer Science and Engineering, York University, Toronto, Canada
Petros Faloutsos
Bibliographic Information
Book Title: Motion in Games
Book Subtitle: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
Editors: Jan M. Allbeck, Petros Faloutsos
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-642-25090-3
Publisher: Springer Berlin, Heidelberg
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag GmbH Berlin Heidelberg 2011
Softcover ISBN: 978-3-642-25089-7Published: 28 October 2011
eBook ISBN: 978-3-642-25090-3Published: 08 November 2011
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XII, 460
Number of Illustrations: 28 b/w illustrations, 174 illustrations in colour
Topics: Computer Imaging, Vision, Pattern Recognition and Graphics, Information Systems Applications (incl. Internet), Artificial Intelligence, User Interfaces and Human Computer Interaction, Simulation and Modeling, Algorithm Analysis and Problem Complexity