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  • Conference proceedings
  • © 1996

High Performance Computing for Computer Graphics and Visualisation

Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3–4 July 1995

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Table of contents (18 papers)

  1. Front Matter

    Pages i-xvi
  2. High Performance Rendering

    1. Front Matter

      Pages 31-31
    2. GRAMMY: High Performance Graphics Using Graphics Memories

      • G. Knittel, A. Schilling, W. Straßer
      Pages 33-48
    3. Assisting the Design and Optimisation of High Quality Parallel Renderers

      • Marcio Lobo Netto, Brigitta Lange, Christoph Hornung
      Pages 49-68
    4. Hybrid Scheduling for Efficient Ray Tracing of Complex Images

      • Erik Reinhard, Frederik W. Jansen
      Pages 78-87
    5. Scan-Line Methods for Parallel Rendering

      • Frank Dévai
      Pages 88-98
  3. High Performance Animation and Visualisation

    1. Front Matter

      Pages 147-147
    2. Parallel Processing for Photo-Realistic Emergency Lighting Visualisation

      • Alan G. Chalmers, Thomas Ramstad
      Pages 149-165
    3. Parallel Motion Synthesis

      • Martin Preston
      Pages 166-185
    4. Dynamic Terrain Generation Based on Multifractal Techniques

      • Joost van Lawick van Pabst, Hans Jense
      Pages 186-203
  4. High Performance Virtual Environments

    1. Front Matter

      Pages 205-205
    2. Collaborative and Interactive Visualization in a Distributed High Performance Software Environment

      • D. Rantzau, U. Lang, R. Lang, H. Nebel, A. Wierse, R. Ruehle
      Pages 207-216

About this book

This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on ·Parallel Computing - Foundations and Applications·, and it has provided the international computer graphics community with a platform for: • assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; • presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; • identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.

Editors and Affiliations

  • Department of Computer Science, University of Wales, Swansea, Swansea, UK

    M. Chen, P. Townsend

  • Bournemouth University, Poole, Dorset, UK

    J. A. Vince

Bibliographic Information

  • Book Title: High Performance Computing for Computer Graphics and Visualisation

  • Book Subtitle: Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3–4 July 1995

  • Editors: M. Chen, P. Townsend, J. A. Vince

  • DOI: https://doi.org/10.1007/978-1-4471-1011-8

  • Publisher: Springer London

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag London Limited 1996

  • Softcover ISBN: 978-3-540-76016-0Published: 01 December 1995

  • eBook ISBN: 978-1-4471-1011-8Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: XVI, 289

  • Number of Illustrations: 51 b/w illustrations

  • Topics: Computer Graphics

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access