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  • Conference proceedings
  • © 2018

Immersive Learning Research Network

4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings

Part of the book series: Communications in Computer and Information Science (CCIS, volume 840)

Conference series link(s): iLRN: International Conference on Immersive Learning

Conference proceedings info: iLRN 2018.

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Table of contents (14 papers)

  1. Front Matter

    Pages I-XXII
  2. Environmental Sciences, Climate Change, and Immersive Technologies

    1. Front Matter

      Pages 1-1
    2. Virtual Learning Environments for Promoting Self Transformation: Iterative Design and Implementation of Philadelphia Land Science

      • Aroutis Foster, Mamta Shah, Amanda Barany, Mark Eugene Petrovich Jr., Jessica Cellitti, Migela Duka et al.
      Pages 3-22
    3. Prompting Connections Between Content and Context: Blending Immersive Virtual Environments and Augmented Reality for Environmental Science Learning

      • Amy M. Kamarainen, Meredith Thompson, Shari J. Metcalf, Tina A. Grotzer, Michael Shane Tutwiler, Chris Dede
      Pages 36-54
    4. Immersive Analytics for the Ecological Cognitive Stimulation Approach

      • Maroua Ayadi, Nouha Arfaoui, Jalel Akaichi
      Pages 55-68
    5. An Immersive System for 3D Floods Visualization and Analysis

      • Marwa Massaâbi, Olfa Layouni, Wided Ben Moussa Oueslati, Fahad Alahmari
      Pages 69-79
    6. The Next Generation of Disaster Management and Relief Planning: Immersive Analytics Based Approach

      • Radhia Toujani, Yasmin Chaabani, Zeineb Dhouioui, Hanen Bouali
      Pages 80-93
  3. Immersive Technologies in Cultural Heritage

    1. Front Matter

      Pages 95-95
    2. The Making and Evaluation of Picts and Pixels: Mixed Exhibiting in the Real and the Unreal

      • Catherine Anne Cassidy, Adeola Fabola, Elizabeth Rhodes, Alan Miller
      Pages 97-112
    3. Fidelity Perception of 3D Models on the Web

      • Hussein Bakri, Alan Miller, Iain Oliver
      Pages 113-130
  4. Immersive Technologies in Primary and Secondary Education

    1. Front Matter

      Pages 131-131
    2. Using HMD-Based Immersive Virtual Environments in Primary/K-12 Education

      • Anna Carolina Muller Queiroz, Alexandre Moreira Nascimento, Romero Tori, Maria Isabel da Silva Leme
      Pages 160-173
  5. Games and Game Design

    1. Front Matter

      Pages 175-175
    2. Social Resiliency in Digital Games

      • Kevin Feenan
      Pages 189-197
    3. Listen and Play: Auditory-Motor Interaction in a Bard’s Tale Video Game

      • Katya A. Alvarez-Molina, Aaron Jöllenbeck, Rainer Malaka
      Pages 198-210
  6. Back Matter

    Pages 211-211

Other Volumes

  1. Immersive Learning Research Network

About this book

This volume constitutes the refereed proceedings of the 4th International Conference of the  Immersive Learning Network, iLRN 2018, held in Missoula, MT, USA, in June 2018.

The 12 revised full papers and the two revised short papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on environmental sciences, climate change, immersive technologies; immersive technologies in cultural heritage; immersive technologies in primary and secondary education; games and game design.

Editors and Affiliations

  • University of Arkansas, Fayetteville, USA

    Dennis Beck

  • University of St Andrews, St Andrews, United Kingdom

    Colin Allison

  • Universidade Aberta, Coimbra, Portugal

    Leonel Morgado

  • Institute for Information System and Computer System, Graz University of Technology, Graz, Austria

    Johanna Pirker, Christian Gütl

  • School of Computer Science and Electronic Engineering, University of Essex, Colchester, United Kingdom

    Anasol Peña-Rios

  • Virginia Tech, Blacksburg, USA

    Todd Ogle

  • Salish Kootenai College, Pablo, USA

    Jonathon Richter

Bibliographic Information

Buy it now

Buying options

eBook USD 54.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 69.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access