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Augmented Reality Art

From an Emerging Technology to a Novel Creative Medium

  • Book
  • © 2018

Overview

  • The second edition has been thoroughly revised and updated to cover the latest developments in augmented reality art
  • Includes five new chapters introducing novel and challenging topics
  • Written by a team of 30 world-renowned researchers, artists and practitioners from 12 different countries – all pioneers in using augmented reality based creative works and installations as a new form of art

Part of the book series: Springer Series on Cultural Computing (SSCC)

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Table of contents (21 chapters)

  1. Emerging Augmented Reality Technology and the Birth of Augmented Reality Art

  2. Augmented Reality as an Artistic Medium

  3. Cultural, Social, Spatial and Cognitive Facets of Augmented Reality Art

Keywords

About this book

This is the second edition of the first ever book to explore the exciting new field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, and contains 5 new chapters. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. 

Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Editors and Affiliations

  • Faculty of Informatics and Computer Science, The British University in Egypt (BUE), Sherouk City, Cairo, Egypt

    Vladimir Geroimenko

Bibliographic Information

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