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E-Learning and Games

11th International Conference, Edutainment 2017, Bournemouth, UK, June 26–28, 2017, Revised Selected Papers

  • Conference proceedings
  • © 2017

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10345)

Included in the following conference series:

Conference proceedings info: Edutainment 2017.

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Table of contents (35 papers)

  1. Virtual Reality and Augmented Reality in Edutainment

  2. Gamification for Serious Game and Training

  3. Graphics, Imaging and Applications

Other volumes

  1. E-Learning and Games

Keywords

About this book

This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game.

Editors and Affiliations

  • Bournemouth University, Bournemouth, United Kingdom

    Feng Tian, Christos Gatzidis, Wen Tang, Fred Charles

  • Liverpool John Moores University, Liverpool, United Kingdom

    Abdennour El Rhalibi

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