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Models for Cooperative Games with Fuzzy Relations among the Agents

Fuzzy Communication, Proximity Relation and Fuzzy Permission

  • Book
  • © 2017

Overview

  • Offers a timely report to cooperative games with fuzzy coalitions structures
  • Extends the Shapley value from classical models of cooperation to fuzzy set-based models
  • Discusses new methods in a general application context
  • Includes illustrative examples for all the models and concepts proposed
  • Includes supplementary material: sn.pub/extras

Part of the book series: Studies in Fuzziness and Soft Computing (STUDFUZZ, volume 355)

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Table of contents (6 chapters)

Keywords

About this book

This book offers a comprehensive introduction to cooperative game theory and a practice-oriented reference guide to new models and tools for studying bilateral fuzzy relations among several agents or players. It introduces the reader to several fuzzy models, each of which is first analyzed in the context of classical games (crisp games) and subsequently in the context of fuzzy games. Special emphasis is given to the value of Shapley, which is presented for the first time in the context of fuzzy games.

Students and researchers will find here a self-contained reference guide to cooperative fuzzy games, characterized by a wealth of examples, descriptions of a wide range of possible situations, step-by-step explanations of the basic mathematical concepts involved, and easy-to-follow information on axioms and properties.

Authors and Affiliations

  • Departamento de Matemática Aplicada II, Universidad de Sevilla, Seville, Spain

    Andrés Jiménez-Losada

Bibliographic Information

  • Book Title: Models for Cooperative Games with Fuzzy Relations among the Agents

  • Book Subtitle: Fuzzy Communication, Proximity Relation and Fuzzy Permission

  • Authors: Andrés Jiménez-Losada

  • Series Title: Studies in Fuzziness and Soft Computing

  • DOI: https://doi.org/10.1007/978-3-319-56472-2

  • Publisher: Springer Cham

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: Springer International Publishing AG 2017

  • Hardcover ISBN: 978-3-319-56471-5Published: 21 April 2017

  • Softcover ISBN: 978-3-319-85919-4Published: 25 July 2018

  • eBook ISBN: 978-3-319-56472-2Published: 11 April 2017

  • Series ISSN: 1434-9922

  • Series E-ISSN: 1860-0808

  • Edition Number: 1

  • Number of Pages: XIX, 260

  • Number of Illustrations: 34 b/w illustrations, 18 illustrations in colour

  • Topics: Computational Intelligence, Game Theory, Economics, Social and Behav. Sciences, Game Theory, Artificial Intelligence

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