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Intelligent Technologies for Interactive Entertainment

8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers

  • Conference proceedings
  • © 2017

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Included in the following conference series:

Conference proceedings info: INTETAIN 2016 2016.

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Table of contents (30 papers)

  1. Serious Games

  2. Interaction Technologies

  3. Persuasion and Motivation

  4. Exertion Games

  5. Game Studies

Other volumes

  1. Intelligent Technologies for Interactive Entertainment

Keywords

About this book

This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016.
The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies.

Editors and Affiliations

  • Department of Information and Computing Sciences, Utrecht University, Utrecht, The Netherlands

    Ronald Poppe, John-Jules Meyer, Remco Veltkamp, Mehdi Dastani

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