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Automotive User Interfaces

Creating Interactive Experiences in the Car

  • Book
  • © 2017

Overview

  • Presents current state of the art research into automotive user interfaces
  • Delivers a broad range of industry and research perspectives
  • Covers engineering aspects as well as empirical methods and data
  • Includes supplementary material: sn.pub/extras

Part of the book series: Human–Computer Interaction Series (HCIS)

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Table of contents (19 chapters)

  1. Introduction and Basics

  2. Usability and User Experience

  3. Interaction Techniques and Technologies

  4. Tools, Methods and Processes

Keywords

About this book

This book focuses on automotive user interfaces for in-vehicle usage, looking at car electronics, its software of hidden technologies (e.g., ASP, ESP), comfort functions (e.g., navigation, communication, entertainment) and driver assistance (e.g., distance checking). The increased complexity of automotive user interfaces, driven by the need for using consumer electronic devices in cars as well as autonomous driving, has sparked a plethora of new research within this field of study.

Covering a broad spectrum of detailed topics, the authors of this edited volume offer an outstanding overview of the current state of the art; providing deep insights into usability and user experience, interaction techniques and technologies as well as methods, tools and its applications, exploring the increasing importance of Human-Computer-Interaction (HCI) within the automotive industry

Automotive User Interfaces is intended as an authoritative and valuable resource for professional practitioners and researchers alike, as well as computer science and engineering students who are interested in automotive interfaces.

Editors and Affiliations

  • UniTyLab, Heilbronn University, Heilbronn, Germany

    Gerrit Meixner

  • Automotive IUI, German Research Centre for Artificial Intelligence (DFKI), Saarbrücken, Germany

    Christian Müller

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