Skip to main content
  • Book
  • © 2017

Tactile Display for Virtual 3D Shape Rendering

Part of the book series: SpringerBriefs in Applied Sciences and Technology (BRIEFSAPPLSCIENCES)

Part of the book sub series: PoliMI SpringerBriefs (BRIEFSPOLIMI)

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (9 chapters)

  1. Front Matter

    Pages i-x
  2. Introduction

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 1-3
  3. Related Works

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 5-14
  4. Research Context and Concept of the System

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 15-25
  5. Conceptual Development of the Tactile Interface

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 27-39
  6. Module with Indirect Actuation System

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 41-59
  7. Module with Direct Actuation System

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 61-88
  8. Discussion and Users Test

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 89-99
  9. Augmented Reality Visualisation System

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 101-108
  10. Conclusions and Future Works

    • Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini
    Pages 109-112

About this book

This book describes a novel system for the simultaneous visual and tactile rendering of product shapes which allows designers to simultaneously touch and see new product shapes during the conceptual phase of product development. This system offers important advantages, including potential cost and time savings, compared with the standard product design process in which digital 3D models and physical prototypes are often repeatedly modified until an optimal design is achieved. The system consists of a tactile display that is able to represent, within a real environment, the shape of a product. Designers can explore the rendered surface by touching curves lying on the product shape, selecting those curves that can be considered style features and evaluating their aesthetic quality. In order to physically represent these selected curves, a flexible surface is modeled by means of servo-actuated modules controlling a physical deforming strip. The tactile display is designed so as to be portable, low cost, modular, and high performing in terms of the types of shape that it can represent.

Authors and Affiliations

  • Mechanical Engineering, Politecnico di Milano , Milano, Italy

    Alessandro Mansutti, Mario Covarrubias Rodriguez, Monica Bordegoni, Umberto Cugini

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access