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Learning Games

The Science and Art of Development

  • Book
  • © 2017

Overview

  • Provides examples of effective learning game designs
  • Systematically reviews implemented design examples for serious learning games
  • Provides clear, step-by-step directions for game design from three or more epistemic perspectives
  • Includes supplementary material: sn.pub/extras

Part of the book series: Advances in Game-Based Learning (AGBL)

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Table of contents (16 chapters)

  1. Before Learning with Games: What Are They, Where Do They Come From, Should I Use or Design Them, and How Can I Start From an Ethical Mindset?

  2. Approaches to and Examples of Learning Game Design

Keywords

About this book

This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors’ lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
 




Authors and Affiliations

  • University of North Texas, Denton, USA

    Scott J. Warren, Greg Jones

Bibliographic Information

  • Book Title: Learning Games

  • Book Subtitle: The Science and Art of Development

  • Authors: Scott J. Warren, Greg Jones

  • Series Title: Advances in Game-Based Learning

  • DOI: https://doi.org/10.1007/978-3-319-46829-7

  • Publisher: Springer Cham

  • eBook Packages: Education, Education (R0)

  • Copyright Information: Springer International Publishing AG, part of Springer Nature 2017

  • Hardcover ISBN: 978-3-319-46827-3Published: 26 June 2017

  • Softcover ISBN: 978-3-319-83596-9Published: 07 August 2018

  • eBook ISBN: 978-3-319-46829-7Published: 16 June 2017

  • Series ISSN: 2567-8086

  • Series E-ISSN: 2567-8485

  • Edition Number: 1

  • Number of Pages: XVIII, 262

  • Number of Illustrations: 11 b/w illustrations, 26 illustrations in colour

  • Topics: Educational Technology, Learning & Instruction

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