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Being Really Virtual

Immersive Natives and the Future of Virtual Reality

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  • © 2016

Overview

  • Provides a popular scientific and technological view to the past and present of virtual reality (VR)
  • Discusses possible futures of virtual worlds
  • Explores the scientific, technological and social challenges of VR
  • Presents the first empirical study about long-term usage of immersive technology
  • Includes supplementary material: sn.pub/extras

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Table of contents (10 chapters)

  1. The Past: Background and Motivation

  2. The Present: Research and Development

  3. The Future: Ethics and Responsibility

Keywords

About this book

This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution.

Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities.

Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.

Authors and Affiliations

  • Human-Computer Interaction Research Group, Department of Informatics, Universität Hamburg, Hamburg, Germany

    Frank Steinicke

Bibliographic Information

  • Book Title: Being Really Virtual

  • Book Subtitle: Immersive Natives and the Future of Virtual Reality

  • Authors: Frank Steinicke

  • DOI: https://doi.org/10.1007/978-3-319-43078-2

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: Springer International Publishing Switzerland 2016

  • Hardcover ISBN: 978-3-319-43076-8Published: 01 November 2016

  • Softcover ISBN: 978-3-319-82732-2Published: 22 April 2018

  • eBook ISBN: 978-3-319-43078-2Published: 22 October 2016

  • Edition Number: 1

  • Number of Pages: XVIII, 166

  • Number of Illustrations: 11 b/w illustrations, 40 illustrations in colour

  • Topics: User Interfaces and Human Computer Interaction, Cognitive Psychology, Computer Graphics

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