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Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes

  • Book
  • © 2016

Overview

  • Presents an iterative construction of a novel procedural modelling methodology capable of producing 3D building models composed of arbitrary shapes
  • Includes a wide set of figures depicting results to inform the reader about the methodology capabilities in each development stage
  • Demonstrates the software prototype implemented to evaluate both the effectiveness and performance of the new methodology
  • Includes supplementary material: sn.pub/extras

Part of the book series: SpringerBriefs in Computer Science (BRIEFSCOMPUTER)

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Table of contents (8 chapters)

Keywords

About this book

This book presents a new procedural modelling methodology capable of producing traversable buildings constrained by arbitrary convex shapes, based on a pure treemap approach. The authors establish a process to change the format of interior rooms, through wall number modification and offer an adaptation of a “fake-concave” technique to support non-convex building layouts. It will also include:

• A proposal for an extensible building ontology to guide the methodology process and support the generation of other architectural style buildings (e.g. roman houses); 

• A presentation of an ontology-based grammar to provide the procedural modelling methodology with production rules; 

• Experimental computer managed processes for the stochastic generation of buildings.

Most of the existing solutions regarding building interiors only focus on the generation of floor plans mainly composed of rectangular shapes. Yet there are a wide variety of ancient and contemporary buildings that are composed of shapes other than rectangles, both internally and externally. Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes will address this by providing the Procedural Modelling field with processes and techniques capable of properly supporting for example, digital preservation of cultural heritage or extensive virtual urban environment productions, specifically ones involving the generation/reconstruction of virtual buildings with such geometric requirements. 

 

Reviews

“This monograph describes a method for generating models of virtual buildings based on an approach that combines a virtual building ontology with procedural modeling techniques. … This is a competent contribution to the incremental advance of approaches and techniques in generating building models, and should be an interesting direction for future refinements, useful both for archaeological reconstruction and visualization as well as addressing problems in the generation of virtual environments.” (R. M. Malyankar, Computing Reviews, April, 2017)

Authors and Affiliations

  • Department of Engineering, University of Trás-os-Montes e Alto Douro Department of Engineering, Vila Real, Portugal

    Telmo Adão, Emanuel Peres

  • Department of Information Systems, University of Minho Department of Information Systems, Guimarães, Portugal

    Luís Magalhães

Bibliographic Information

  • Book Title: Ontology-based Procedural Modelling of Traversable Buildings Composed by Arbitrary Shapes

  • Authors: Telmo Adão, Luís Magalhães, Emanuel Peres

  • Series Title: SpringerBriefs in Computer Science

  • DOI: https://doi.org/10.1007/978-3-319-42372-2

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: The Author(s) 2016

  • Softcover ISBN: 978-3-319-42371-5Published: 05 October 2016

  • eBook ISBN: 978-3-319-42372-2Published: 26 September 2016

  • Series ISSN: 2191-5768

  • Series E-ISSN: 2191-5776

  • Edition Number: 1

  • Number of Pages: VIII, 122

  • Number of Illustrations: 42 b/w illustrations

  • Topics: Computer Graphics, Software Engineering

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