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  • Conference proceedings
  • © 2016

Virtual, Augmented and Mixed Reality

8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9740)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): VAMR: International Conference on Virtual, Augmented and Mixed Reality

Conference proceedings info: VAMR 2016.

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Table of contents (70 papers)

  1. Front Matter

    Pages I-XIX
  2. Usability, User Experience and Design in VAMR

    1. Front Matter

      Pages 1-1
    2. Comparing Objective and Subjective Metrics Between Physical and Virtual Tasks

      • S. N. Gieser, Caleb Gentry, James LePage, Fillia Makedon
      Pages 3-13
    3. A Tool for Assessing User Experience of Fit of a Virtual Workplace

      • Ursula Hyrkkänen, Suvi Nenonen, Carolyn Axtell
      Pages 22-34
    4. Preliminary Review of a Virtual World Usability Questionnaire

      • Crystal S. Maraj, Sushunova G. Martinez, Karla A. Badillo-Urquiola, Jonathan A. Stevens, Douglas B. Maxwell
      Pages 35-46
    5. Smart Prototyping - Improving the Evaluation of Design Concepts Using Virtual Reality

      • Mathias Müller, Tobias Günther, Dietrich Kammer, Jan Wojdziak, Sebastian Lorenz, Rainer Groh
      Pages 47-58
    6. Interaction Fidelity: The Uncanny Valley of Virtual Reality Interactions

      • Ryan P. McMahan, Chengyuan Lai, Swaroop K. Pal
      Pages 59-70
    7. Guidelines for Graphical User Interface Design in Mobile Augmented Reality Applications

      • Carlos Santos, Brunelli Miranda, Tiago Araujo, Nikolas Carneiro, Anderson Marques, Marcelle Mota et al.
      Pages 71-80
    8. The User Experience of Disney Infinity

      • Shelly Welch, Peter Smith
      Pages 81-91
    9. Using Qualitative Data Analysis to Measure User Experience in a Serious Game for Premed Students

      • Marjorie A. Zielke, Djakhangir Zakhidov, Daniel Jacob, Sean Lenox
      Pages 92-103
  3. Perception, Cognition, Psychology and Behaviour in VAMR

    1. Front Matter

      Pages 105-105
    2. A Holistic Evaluation of Task View Format for Training a Simulated Robot-Assisted EOD Task

      • James P. Bliss, Eric T. Chancey, Alexandra B. Proaps, Peter Crane
      Pages 107-115
    3. The Effects of Automation Error Types on Operators’ Trust and Reliance

      • Svyatoslav Guznov, Joseph Lyons, Alexander Nelson, Montana Woolley
      Pages 116-124
    4. Modeling Human Comprehension of Data Visualizations

      • Michael J. Haass, Andrew T. Wilson, Laura E. Matzen, Kristin M. Divis
      Pages 125-134
    5. Auditory and Visual Properties in the Virtual Reality Using Haptic Device

      • Manabu Ishihara, Takafumi Komori
      Pages 135-146
    6. Assessment of Kim’s Game Strategy for Behavior Cue Detection: Engagement, Flow, & Performance Aspects

      • Crystal S. Maraj, Stephanie J. Lackey, Karla A. Badillo-Urquiola, Irwin L. Hudson
      Pages 156-163
    7. Olfactory Stimuli Increase Presence During Simulated Exposure

      • Benson G. Munyan, Sandra M. Neer, Deborah C. Beidel, Florian Jentsch
      Pages 164-172
    8. Depth Perception in Virtual Environment: The Effects of Immersive System and Freedom of Movement

      • Adrian K. T. Ng, Leith K. Y. Chan, Henry Y. K. Lau
      Pages 173-183

Other Volumes

  1. Virtual, Augmented and Mixed Reality

About this book

This volume constitutes the refereed proceedings of the 8th International Conference on HCI in Virtual, Augmented and Mixed Reality, VAMR 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.
HCII 2016 received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process.
The 70 papers presented in this volume are organized in topical sections named: Usability, User Experience and Design in VAMR, Perception, Cognition, Psychology and Behaviour in VAMR, Multimodal Interaction in VAMR, Novel Devices and Technologies in VAMR, VAMR Applications in Aviation, Space and the Military, Medicine, Health and Well-Being Applications of VAMR, VAMR in Industry, Design and Engineering, Novel Virtual Environments.

Editors and Affiliations

  • Federal Solutions Division, Design Interactive, Inc., Orlando, USA

    Stephanie Lackey

  • Institute for Simulation and Training, University of Central Florida, Orlando, USA

    Randall Shumaker

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access