Authors:
- Details key elements of the regularity theory for mean-field games
- Presents a series of techniques for well-posedness
- Explores stationary and time-dependent MFGs through a series of a-priori estimates?
- Includes supplementary material: sn.pub/extras
Part of the book series: SpringerBriefs in Mathematics (BRIEFSMATH)
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Table of contents (11 chapters)
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Front Matter
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Back Matter
About this book
Reviews
Authors and Affiliations
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CEMSE Division, King Abdullah University of Science and Technology, Thuwal, Saudi Arabia
Diogo A. Gomes, Vardan Voskanyan
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Department of Mathematics, Universidade Federal de Sao Carlos, São Carlos, Brazil
Edgard A. Pimentel
Bibliographic Information
Book Title: Regularity Theory for Mean-Field Game Systems
Authors: Diogo A. Gomes, Edgard A. Pimentel, Vardan Voskanyan
Series Title: SpringerBriefs in Mathematics
DOI: https://doi.org/10.1007/978-3-319-38934-9
Publisher: Springer Cham
eBook Packages: Mathematics and Statistics, Mathematics and Statistics (R0)
Copyright Information: Springer International Publishing Switzerland 2016
Softcover ISBN: 978-3-319-38932-5Published: 22 September 2016
eBook ISBN: 978-3-319-38934-9Published: 14 September 2016
Series ISSN: 2191-8198
Series E-ISSN: 2191-8201
Edition Number: 1
Number of Pages: XIV, 156
Number of Illustrations: 4 illustrations in colour
Topics: Game Theory, Economics, Social and Behav. Sciences, Economic Theory/Quantitative Economics/Mathematical Methods, Systems Theory, Control