Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9525)
Part of the book sub series: Theoretical Computer Science and General Issues (LNTCS)
Included in the following conference series:
Conference proceedings info: ACG 2015.
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Table of contents (22 papers)
Other volumes
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Advances in Computer Games
Keywords
- Machine Learning
- Supervised Learning
- Reinforcement Learning
- optimization
- planning and scheduling
- artificial intelligence
- combinatorial game
- complexity
- distributed computing
- evaluation function
- game tree search
- general game playing
- heuristic function construction
- inductive logic programming
- markov decision process
- parallel search
- random walk
- realtime
- search methodologies
- transfer learning
About this book
The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.
Editors and Affiliations
Bibliographic Information
Book Title: Advances in Computer Games
Book Subtitle: 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
Editors: Aske Plaat, Jaap van den Herik, Walter Kosters
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-27992-3
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2015
Softcover ISBN: 978-3-319-27991-6Published: 25 December 2015
eBook ISBN: 978-3-319-27992-3Published: 24 December 2015
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XX, 261
Number of Illustrations: 128 illustrations in colour
Topics: Algorithm Analysis and Problem Complexity, Artificial Intelligence, Computation by Abstract Devices, Discrete Mathematics in Computer Science, Software Engineering