Overview
- Image exploration methods in digital humanities are extensively applied
- Debates issues of digital methods in the arts, with an emphasis on architecture and urbanism
- Presents challenges and solutions for information visualization
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Table of contents (17 chapters)
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Digital Landscape
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Digital Art History
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Virtual Recording
Keywords
About this book
This book explores expertise relevant for two working groups of NeDiMAH, a European Science Foundation (ESF) funded Research Networking Programme. It examines mapping methods, procedures, tools, criticism, awareness, challenges and solutions around the concepts of “Space and Time” and “Information Visualization”. The chapters explore digital methods in the representation of natural disasters, industrial design, cultural, and the history of architecture. The conclusions link to related research and present suggestions for further work including representing landscape not just as another 3D model but as historic evolution with specialised tools.
Editors and Affiliations
Bibliographic Information
Book Title: Space and Time Visualisation
Editors: Maria Boştenaru Dan, Cerasella Crăciun
DOI: https://doi.org/10.1007/978-3-319-24942-1
Publisher: Springer Cham
eBook Packages: Earth and Environmental Science, Earth and Environmental Science (R0)
Copyright Information: Springer International Publishing Switzerland 2016
Hardcover ISBN: 978-3-319-24940-7Published: 27 July 2016
Softcover ISBN: 978-3-319-79704-5Published: 31 May 2018
eBook ISBN: 978-3-319-24942-1Published: 19 July 2016
Edition Number: 1
Number of Pages: XVIII, 318
Number of Illustrations: 41 b/w illustrations, 84 illustrations in colour
Topics: Landscape/Regional and Urban Planning, Geographical Information Systems/Cartography, Urbanism