Overview
- Provides a synopsis of state-of-the-art on mobile cloud and visual media computing
- Presents a prospect for future research in mobile cloud and visual media computing
- Presents research and engineering practices in building mobile and cloud visual media computing based applications
- Includes supplementary material: sn.pub/extras
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Table of contents (14 chapters)
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Mobile Augmented Reality
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Mobile Computational Photography
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Mobile Visual Search and Recognition
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Cloud Visual Computing and Mobile Applications
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Mobile Multiple Sensor Fusion
Keywords
About this book
This book explores the internet and mobile ecosystems which are powered by cloud computing – an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas.
The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area.
Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.
Editors and Affiliations
Bibliographic Information
Book Title: Mobile Cloud Visual Media Computing
Book Subtitle: From Interaction to Service
Editors: Gang Hua, Xian-Sheng Hua
DOI: https://doi.org/10.1007/978-3-319-24702-1
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2015
Hardcover ISBN: 978-3-319-24700-7Published: 02 December 2015
Softcover ISBN: 978-3-319-34490-4Published: 23 August 2016
eBook ISBN: 978-3-319-24702-1Published: 23 November 2015
Edition Number: 1
Number of Pages: X, 353
Topics: Computer Imaging, Vision, Pattern Recognition and Graphics