Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9221)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: GALA 2014.
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Table of contents(17 papers)
Other volumes
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Games and Learning Alliance
Keywords
- Adaptive serious games
- Character
- Game design
- Human-computer interaction
- Social network
- Affective computing
- Avatar
- Children
- Diagnostic tool
- Experimental pilot
- Game elements
- Game-based learning
- Multimodal emotion recognition
- Ontology
- Real-time emotion recognition
- Self-presentation
- Serious games
- Service oriented architecture
- Virtual reality
- Webcam
About this book
Editors and Affiliations
-
Electronic Engineering, University of Genova, Genova, Italy
Alessandro De Gloria
Bibliographic Information
Book Title: Games and Learning Alliance
Book Subtitle: Third International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014, Revised Selected Papers
Editors: Alessandro De Gloria
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-22960-7
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2015
Softcover ISBN: 978-3-319-22959-1Published: 18 September 2015
eBook ISBN: 978-3-319-22960-7Published: 02 September 2015
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XII, 185
Number of Illustrations: 44 b/w illustrations
Topics: Personal Computing, Computers and Education, Artificial Intelligence, Information Systems Applications (incl. Internet), User Interfaces and Human Computer Interaction, Computers and Society