Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8526)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: VAMR 2014.
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Table of contents (43 papers)
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VAMR in Education and Cultural Heritage
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Games and Entertainment
Other volumes
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Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments
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Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality
Keywords
- 3D
- HCI
- augmented reality
- cultural heritage
- cyber-physical systems
- displays
- education
- health informatics
- human centered computing
- human computer interaction
- interaction design
- interaction paradigms
- mixed reality
- mobile devices
- serious games
- user experience
- virtual reality
- virtual reality applications
- vitual environments
About this book
Editors and Affiliations
Bibliographic Information
Book Title: Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality
Book Subtitle: 6th International Conference, VAMR 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part II
Editors: Randall Shumaker, Stephanie Lackey
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-07464-1
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2014
Softcover ISBN: 978-3-319-07463-4Published: 04 June 2014
eBook ISBN: 978-3-319-07464-1Published: 06 June 2014
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXVIII, 480
Number of Illustrations: 217 b/w illustrations
Topics: User Interfaces and Human Computer Interaction, Media Design, Computers and Society, Artificial Intelligence, Computer Applications