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Computer Games

Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers

  • Conference proceedings
  • © 2014

Overview

Part of the book series: Communications in Computer and Information Science (CCIS, volume 408)

Included in the following conference series:

Conference proceedings info: CGW 2013.

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Table of contents (9 papers)

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  1. Computer Games

Keywords

About this book

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

Editors and Affiliations

  • Université Paris-Dauphine, Paris, France

    Tristan Cazenave

  • Universiteit Maastricht, Maastricht, The Netherlands

    Mark H.M. Winands

  • School of Information Science, JAIST, Nomi, Japan

    Hiroyuki Iida

Bibliographic Information

  • Book Title: Computer Games

  • Book Subtitle: Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers

  • Editors: Tristan Cazenave, Mark H.M. Winands, Hiroyuki Iida

  • Series Title: Communications in Computer and Information Science

  • DOI: https://doi.org/10.1007/978-3-319-05428-5

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: Springer International Publishing Switzerland 2014

  • Softcover ISBN: 978-3-319-05427-8Published: 10 April 2014

  • eBook ISBN: 978-3-319-05428-5Published: 31 March 2014

  • Series ISSN: 1865-0929

  • Series E-ISSN: 1865-0937

  • Edition Number: 1

  • Number of Pages: XI, 133

  • Number of Illustrations: 24 b/w illustrations

  • Topics: Artificial Intelligence, Personal Computing, Theory of Computation

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