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  • Conference proceedings
  • © 1996

Rendering Techniques ’96

Proceedings of the Eurographics Workshop in Porto, Portugal, June 17–19, 1996

Part of the book series: Eurographics (EUROGRAPH)

Conference series link(s): EGSR: Eurographics Workshop on Rendering Techniques

Conference proceedings info: EGSR 1996.

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Table of contents (27 papers)

  1. Front Matter

    Pages I-IX
  2. The Light Volume: an aid to rendering complex environments

    • Ken Chiu, Kurt Zimmerman, Peter Shirley
    Pages 1-9
  3. Global Illumination using Photon Maps

    • Henrik Wann Jensen
    Pages 21-30
  4. Geometry Caching for Ray-Tracing Displacement Maps

    • Matt Pharr, Pat Hanrahan
    Pages 31-40
  5. Cost Prediction in Ray Tracing

    • Erik Reinhard, Arjan J. F. Kok, Prederik W. Jansen
    Pages 41-50
  6. Towards an Open Rendering Kernel for Image Synthesis

    • Philipp Slusallek, Hans-Peter Seidel
    Pages 51-60
  7. Fast Rendering of Subdivision Surfaces

    • Kari Pulli, Mark Segal
    Pages 61-70
  8. High-Fidelity Radiosity Rendering at Interactive Rates

    • Stephen Hardt, Seth Teller
    Pages 71-80
  9. Rendering Participating Media with Bidirectional Path Tracing

    • Eric P. Lafortune, Yves D. Willems
    Pages 91-100
  10. Quasi-Monte Carlo Radiosity

    • Alexander Keller
    Pages 101-110
  11. Importance-driven Stochastic Ray Radiosity

    • Attila Neumann, László Neumann, Philippe Bekaert, Yves D. Willems, Werner Purgathofer
    Pages 111-121
  12. Accurate Error Bounds for Multi-Resolution Visibility

    • Cyril Soler, François Sillion
    Pages 133-142
  13. Error Control for Radiosity

    • Philippe Bekaert, Yves D. Willems
    Pages 153-164

Other Volumes

  1. Rendering Techniques ’96

About this book

27 contributions treat the state of the art in Monte Carlo and Finite Element methods for radiosity and radiance. Further special topics dealt with are the use of image maps to capture light throughout space, complexity, volumetric stochastic descriptions, innovative approaches to sampling and approximation, and system architecture. The Rendering Workshop proceedings are an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.

Editors and Affiliations

  • Department of Informatics and Applied Mathematics, University of Girona, Spain

    Xavier Pueyo

  • Department of Computer Science, California Institute of Technology, Pasadena, USA

    Peter Schröder

Bibliographic Information

  • Book Title: Rendering Techniques ’96

  • Book Subtitle: Proceedings of the Eurographics Workshop in Porto, Portugal, June 17–19, 1996

  • Editors: Xavier Pueyo, Peter Schröder

  • Series Title: Eurographics

  • DOI: https://doi.org/10.1007/978-3-7091-7484-5

  • Publisher: Springer Vienna

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag/Wien 1996

  • Softcover ISBN: 978-3-211-82883-0Published: 01 August 1996

  • eBook ISBN: 978-3-7091-7484-5Published: 06 December 2012

  • Series ISSN: 0946-2767

  • Edition Number: 1

  • Number of Pages: IX, 298

  • Topics: Computer Graphics, Image Processing and Computer Vision, Simulation and Modeling

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access