Skip to main content

Games and Learning Alliance

9th International Conference, GALA 2020, Laval, France, December 9–10, 2020, Proceedings

  • Conference proceedings
  • © 2020

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12517)

Included in the following conference series:

Conference proceedings info: GALA 2020.

This is a preview of subscription content, log in via an institution to check access.

Access this book

eBook USD 79.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 99.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

Licence this eBook for your library

Institutional subscriptions

Table of contents (45 papers)

  1. Serious Game Design

  2. Serious Game Analytics

  3. Virtual and Mixed Reality Applications

  4. Gamification Theory

Other volumes

  1. Games and Learning Alliance

Keywords

About this book

This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020.

The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.

Editors and Affiliations

  • Le Mans University, Le Mans, France

    Iza Marfisi-Schottman, Ludovic Hamon

  • University of Genoa, Genoa, Italy

    Francesco Bellotti

  • Open University of the Netherlands, Heerlen, The Netherlands

    Roland Klemke

Bibliographic Information

Publish with us