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  • Conference proceedings
  • © 2021

Advances in Design and Digital Communication

Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal

  • Discusses timely topics at the intersection between design and digital communication
  • Describes some challenges that digital media causes to brands, institutions, education and society
  • Proposes practical solutions to current questions in the area of communication design

Part of the book series: Springer Series in Design and Innovation (SSDI, volume 12)

Conference series link(s): DIGICOM: International Conference on Design and Digital Communication

Conference proceedings info: Digicom 2020.

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eBook USD 189.00
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Softcover Book USD 249.99
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Hardcover Book USD 249.99
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  • Durable hardcover edition
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Table of contents (56 papers)

  1. Front Matter

    Pages i-xv
  2. Digital and Interaction Design

    1. Front Matter

      Pages 1-1
    2. Mobile Application Oriented to Packaging Sustainability

      • Sérgio Marques, Rui Rodrigues
      Pages 13-22
    3. An Interaction Design Analysis of Mood Trackers

      • Rita Branco, Marco Neves, Paulo Noriega, Mafalda Casais
      Pages 23-31
    4. Learning Experience Design:

      • Filipa Sousa, Nuno Martins
      Pages 45-57
    5. A Bilingual in-Game Tutorial: Designing Videogame Instructions Accessible to Deaf Students

      • José Carlos Neves, Andreas Melo, Fernando M. Soares, João Frade
      Pages 58-67
    6. Office Personal Assistant. Towards a Design and AI Approach

      • Miguel Terroso, João Sampaio, João Vilaça
      Pages 68-78
    7. Minard Revisited – Exploring Augmented Reality in Information Design

      • Ana Beatriz Marques, Vasco Branco, Rui Costa
      Pages 79-89
    8. Assessing the Usability of Truck Hiring Mobile Applications in Bangladesh Using Heuristic and Semiotic Evaluation

      • Mehedi Hasan Muaz, Khandaker Annatoma Islam, Muhammad Nazrul Islam
      Pages 90-101
    9. Design Guidance for Interactive Visualization of Movies and Videos in Time and Space

      • Ana Jorge, Nuno Correia, Teresa Chambel
      Pages 102-113
    10. Design and Initial Evaluation of an Online Portal-Repository: The Case of Gamers4Nature Project

      • Pedro Beça, Sofia Ribeiro, Rita Santos, Mónica Aresta, Ana Isabel Veloso, Cláudia Ortet
      Pages 137-147
    11. Asynchronous Interactions Between Players and Game World

      • Abel Neto, Pedro Cardoso, Miguel Carvalhais
      Pages 148-156
    12. Using the Probe Methodology to Investigate the User Experience in a CRM System

      • Demerval Gomes S. Júnior, Rodrigo Hernández Ramírez
      Pages 157-165
    13. No-Places and Immersion in Open World Games: A Rock Star Case Study

      • Herlander Elias, Flávio Almeida, Ernesto Filgueiras, Eulerson Pedro Ferreira Rodrigues, Stephan Capistrano Alexandre
      Pages 166-179
    14. Kickstarting Type Design Education with SLOType

      • Pedro Amado, Ana Catarina Silva, Eduardo Napoleão
      Pages 191-201

Other Volumes

  1. Advances in Design and Digital Communication

About this book

This book reports on  research findings and practical lessons featuring advances in: digital and interaction design; graphic design and branding; design strategies and methodologies; design education; society and communication in design practice; and other related areas. Gathering the proceedings of the 4th International Conference on Digital Design and Communication, Digicom 2020, held virtually on November 5-6, 2020, the book describes cutting-edge perspectives on and analysis of and solutions to challenges digital communication is currently presenting to society, institutions and brands. It offers a timely guide and a source of inspiration for designers of all kinds, including graphic, digital and web designers, UI, UX and social media designers, and  to researchers, advertisers, artists, and entrepreneurs, as well as brand or corporate communication managers.

Editors and Affiliations

  • ID+/School of Design, Polytechnic Institute of Cavado and Ave, Barcelos, Portugal

    Nuno Martins

  • CECS/Institute of Social Sciences, University of Minho, Braga, Portugal

    Daniel Brandão

Bibliographic Information

  • Book Title: Advances in Design and Digital Communication

  • Book Subtitle: Proceedings of the 4th International Conference on Design and Digital Communication, Digicom 2020, November 5–7, 2020, Barcelos, Portugal

  • Editors: Nuno Martins, Daniel Brandão

  • Series Title: Springer Series in Design and Innovation

  • DOI: https://doi.org/10.1007/978-3-030-61671-7

  • Publisher: Springer Cham

  • eBook Packages: Engineering, Engineering (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021

  • Hardcover ISBN: 978-3-030-61670-0Published: 23 October 2020

  • Softcover ISBN: 978-3-030-61673-1Published: 24 October 2021

  • eBook ISBN: 978-3-030-61671-7Published: 22 October 2020

  • Series ISSN: 2661-8184

  • Series E-ISSN: 2661-8192

  • Edition Number: 1

  • Number of Pages: XV, 617

  • Number of Illustrations: 66 b/w illustrations, 208 illustrations in colour

  • Topics: Industrial Design, Digital Humanities, Media Design, Graphic Design

Buy it now

Buying options

eBook USD 189.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 249.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 249.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access